GEGL (Generic Graphics Library) is a graph based image processing framework. https://gegl.org/
Go to file
Davide Madrisan 5ef7b5f4df move the plugins libgegl-sc-0.3.so and libgegl-npd-0.3.so to the library package
move all static and .la library files to the devel package [release 0.3.20-2mamba;Sat Nov 18 2017]
2024-01-06 04:21:58 +01:00
libgegl-0.1.8-ffmpeg.patch rebuilt with libsuitesparse 4.0.2 [release 0.2.0-3mamba;Mon Feb 18 2013] 2024-01-06 04:21:58 +01:00
libgegl-0.1.8-fix_build.patch rebuilt with libsuitesparse 4.0.2 [release 0.2.0-3mamba;Mon Feb 18 2013] 2024-01-06 04:21:58 +01:00
libgegl-0.2.0-liblua-5.2.patch rebuilt with libsuitesparse 4.0.2 [release 0.2.0-3mamba;Mon Feb 18 2013] 2024-01-06 04:21:58 +01:00
libgegl.spec move the plugins libgegl-sc-0.3.so and libgegl-npd-0.3.so to the library package 2024-01-06 04:21:58 +01:00
README.md rebuilt with libsuitesparse 4.0.2 [release 0.2.0-3mamba;Mon Feb 18 2013] 2024-01-06 04:21:58 +01:00

libgegl

GEGL provides infrastructure to do demand based cached non destructive image editing on larger than RAM buffers. Through babl it provides support for a wide range of color models and pixel storage formats for input and output.