automatic version update by autodist [release 1.8.5-1mamba;Fri Nov 05 2021]

This commit is contained in:
Automatic Build System 2024-01-06 04:41:18 +01:00
parent 0b7fe2a0b2
commit 9d8c88d00d

View File

@ -1,13 +1,13 @@
%define majver %(echo %version | cut -d. -f1-2) %define majver %(echo %version | cut -d. -f1-2)
Name: libirrlicht Name: libirrlicht
Version: 1.8.4 Version: 1.8.5
Release: 1mamba Release: 1mamba
Summary: An open source high performance realtime 3D engine Summary: An open source high performance realtime 3D engine
Group: System/Libraries Group: System/Libraries
Vendor: openmamba Vendor: openmamba
Distribution: openmamba Distribution: openmamba
Packager: Silvan Calarco <silvan.calarco@mambasoft.it> Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: http://irrlicht.sourceforge.net/ URL: https://irrlicht.sourceforge.io/
# If supertuxkart wants a specific post-release svn version: # If supertuxkart wants a specific post-release svn version:
# svn checkout https://irrlicht.svn.sourceforge.net/svn/irrlicht/trunk irrlicht -r 3843 # svn checkout https://irrlicht.svn.sourceforge.net/svn/irrlicht/trunk irrlicht -r 3843
# tar cJf ../SOURCES/irrlicht-1.7.3.svn3843.tar.xz irrlicht-1.7.3.svn3843/ # tar cJf ../SOURCES/irrlicht-1.7.3.svn3843.tar.xz irrlicht-1.7.3.svn3843/
@ -16,11 +16,8 @@ License: BSD
## AUTOBUILDREQ-BEGIN ## AUTOBUILDREQ-BEGIN
BuildRequires: glibc-devel BuildRequires: glibc-devel
BuildRequires: libgcc BuildRequires: libgcc
BuildRequires: libGL-devel
BuildRequires: libstdc++6-devel BuildRequires: libstdc++6-devel
BuildRequires: libXxf86vm-devel
## AUTOBUILDREQ-END ## AUTOBUILDREQ-END
BuildRoot: %{_tmppath}/%{name}-%{version}-root
%description %description
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
@ -69,6 +66,9 @@ cd source/Irrlicht
%{_includedir}/irrlicht/*.h %{_includedir}/irrlicht/*.h
%changelog %changelog
* Fri Nov 05 2021 Automatic Build System <autodist@mambasoft.it> 1.8.5-1mamba
- automatic version update by autodist
* Sun Jul 10 2016 Automatic Build System <autodist@mambasoft.it> 1.8.4-1mamba * Sun Jul 10 2016 Automatic Build System <autodist@mambasoft.it> 1.8.4-1mamba
- automatic version update by autodist - automatic version update by autodist