automatic version update by autodist [release 1.8.5-1mamba;Fri Nov 05 2021]
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%define majver %(echo %version | cut -d. -f1-2)
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%define majver %(echo %version | cut -d. -f1-2)
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Name: libirrlicht
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Name: libirrlicht
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Version: 1.8.4
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Version: 1.8.5
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Release: 1mamba
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Release: 1mamba
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Summary: An open source high performance realtime 3D engine
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Summary: An open source high performance realtime 3D engine
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Group: System/Libraries
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Group: System/Libraries
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Vendor: openmamba
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Vendor: openmamba
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Distribution: openmamba
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Distribution: openmamba
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://irrlicht.sourceforge.net/
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URL: https://irrlicht.sourceforge.io/
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# If supertuxkart wants a specific post-release svn version:
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# If supertuxkart wants a specific post-release svn version:
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# svn checkout https://irrlicht.svn.sourceforge.net/svn/irrlicht/trunk irrlicht -r 3843
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# svn checkout https://irrlicht.svn.sourceforge.net/svn/irrlicht/trunk irrlicht -r 3843
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# tar cJf ../SOURCES/irrlicht-1.7.3.svn3843.tar.xz irrlicht-1.7.3.svn3843/
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# tar cJf ../SOURCES/irrlicht-1.7.3.svn3843.tar.xz irrlicht-1.7.3.svn3843/
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@ -16,11 +16,8 @@ License: BSD
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## AUTOBUILDREQ-BEGIN
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: glibc-devel
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BuildRequires: libgcc
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BuildRequires: libgcc
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BuildRequires: libGL-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libXxf86vm-devel
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## AUTOBUILDREQ-END
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## AUTOBUILDREQ-END
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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%description
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%description
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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@ -69,6 +66,9 @@ cd source/Irrlicht
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%{_includedir}/irrlicht/*.h
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%{_includedir}/irrlicht/*.h
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%changelog
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%changelog
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* Fri Nov 05 2021 Automatic Build System <autodist@mambasoft.it> 1.8.5-1mamba
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- automatic version update by autodist
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* Sun Jul 10 2016 Automatic Build System <autodist@mambasoft.it> 1.8.4-1mamba
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* Sun Jul 10 2016 Automatic Build System <autodist@mambasoft.it> 1.8.4-1mamba
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- automatic version update by autodist
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- automatic version update by autodist
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