libfltk/libfltk.spec

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RPMSpec
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%define pkgver %(echo %version | tr _ -)
%define dirver %(echo %version | cut -d_ -f1)
Name: libfltk
Version: 1.3.9
Release: 1mamba
Summary: A cross-platform C++ GUI toolkit
Group: System/Libraries
Vendor: openmamba
Distribution: openmamba
Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: https://www.fltk.org/index.php
Source: http://fltk.org/pub/fltk/%{dirver}/fltk-%{pkgver}-source.tar.gz
Patch0: %{name}-1.1.9-gcc44.patch
Patch1: libfltk-1.3.3-font_missing_export.patch
License: GPL
## AUTOBUILDREQ-BEGIN
BuildRequires: glibc-devel
BuildRequires: libX11-devel
BuildRequires: libXcursor-devel
BuildRequires: libXext-devel
BuildRequires: libXfixes-devel
BuildRequires: libXft-devel
BuildRequires: libXinerama-devel
BuildRequires: libXrender-devel
BuildRequires: libfontconfig-devel
BuildRequires: libgcc
BuildRequires: libglu-devel
BuildRequires: libglvnd-devel
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: libstdc++6-devel
BuildRequires: libz-devel
## AUTOBUILDREQ-END
BuildRequires: libXt-devel
BuildRequires: ImageMagick
%description
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X.
FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its built-in GLUT emulation.
%package devel
Group: Development/Libraries
Summary: Devel package for libfltk
Requires: libfltk == %{version}
%description devel
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X.
FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its built-in GLUT emulation.
This package contains static libraries and header files need for development.
%package -n fltk-games
Group: Graphical Desktop/Applications/Games
Summary: Checkers and Sudoku FLTK games
Requires: %{name} = %{version}-%{release}
%description -n fltk-games
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X.
FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its built-in GLUT emulation.
This package contains the Checkers and Sudoku FLTK games.
%prep
%setup -q -n fltk-%{pkgver}
#%patch0 -p1
#%patch1 -p0
%build
%configure \
--enable-shared \
--enable-threads \
--enable-xdbe \
--enable-xft \
--enable-gl \
--enable-largefile
%make
%install
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%makeinstall
# install-desktop
#install -d %{buildroot}%{_datadir}/applications
%post -p /sbin/ldconfig
%postun -p /sbin/ldconfig
%clean
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%files
%defattr(-,root,root)
%{_libdir}/libfltk.so.*
%{_libdir}/libfltk_forms.so.*
%{_libdir}/libfltk_gl.so.*
%{_libdir}/libfltk_images.so.*
%{_mandir}/man1/*
%{_mandir}/cat1/*
%files devel
%defattr(-,root,root)
%{_bindir}/fltk-config
%{_bindir}/fluid
%{_datadir}/doc/fltk/*
%{_libdir}/libfltk.a
%{_libdir}/libfltk.so
%{_libdir}/libfltk_forms.a
%{_libdir}/libfltk_forms.so
%{_libdir}/libfltk_gl.a
%{_libdir}/libfltk_gl.so
%{_libdir}/libfltk_images.a
%{_libdir}/libfltk_images.so
%dir %{_includedir}/FL
%{_includedir}/FL/*
#%{_datadir}/applications/fluid.desktop
#%{_datadir}/icons/hicolor/*/apps/fluid.png
#%{_datadir}/mimelnk/application/x-fluid.desktop
%{_mandir}/man3/*
%{_mandir}/cat3/*
#%files -n fltk-games
#%defattr(-,root,root)
#%{_bindir}/blocks
#%{_bindir}/checkers
#%{_bindir}/sudoku
#%{_datadir}/applications/blocks.desktop
#%{_datadir}/applications/checkers.desktop
#%{_datadir}/applications/sudoku.desktop
#%{_datadir}/icons/hicolor/*/apps/blocks.png
#%{_datadir}/icons/hicolor/*/apps/checkers.png
#%{_datadir}/icons/hicolor/*/apps/sudoku.png
#%{_mandir}/cat6/blocks.6*
#%{_mandir}/cat6/sudoku.*
#%{_mandir}/cat6/checkers.*
#%{_mandir}/man6/blocks.6*
#%{_mandir}/man6/sudoku.*
#%{_mandir}/man6/checkers.*
%changelog
* Mon Dec 11 2023 Automatic Build System <autodist@mambasoft.it> 1.3.9-1mamba
- automatic version update by autodist
* Sun Nov 21 2021 Automatic Build System <autodist@mambasoft.it> 1.3.8-1mamba
- automatic version update by autodist
* Mon Jul 26 2021 Automatic Build System <autodist@mambasoft.it> 1.3.7-1mamba
- automatic version update by autodist
* Mon May 17 2021 Automatic Build System <autodist@mambasoft.it> 1.3.6-1mamba
- automatic version update by autodist
* Mon Mar 11 2019 Automatic Build System <autodist@mambasoft.it> 1.3.5-1mamba
- automatic version update by autodist
* Sun Jul 29 2018 Silvan Calarco <silvan.calarco@mambasoft.it> 1.3.4_2-1mamba
- update to 1.3.4_2
* Sat Mar 21 2015 Silvan Calarco <silvan.calarco@mambasoft.it> 1.3.3-2mamba
- add missing exported symbol for FlightGear to build
* Sun Dec 28 2014 Automatic Build System <autodist@mambasoft.it> 1.3.3-1mamba
- automatic version update by autodist
* Tue Dec 11 2012 Automatic Build System <autodist@mambasoft.it> 1.3.2-1mamba
- automatic version update by autodist
* Sat Dec 01 2012 Automatic Build System <autodist@mambasoft.it> 1.3.1-1mamba
- automatic version update by autodist
* Tue Sep 25 2012 Silvan Calarco <silvan.calarco@mambasoft.it> 1.3.0-1mamba
- update to 1.3.0
* Thu Oct 28 2010 Automatic Build System <autodist@mambasoft.it> 1.1.9-3mamba
- automatic rebuild by autodist
* Wed Jul 01 2009 Silvan Calarco <silvan.calarco@mambasoft.it> 1.1.9-2mamba
- enabled large file support
- added gcc 4.4 patch
* Sun Nov 02 2008 Silvan Calarco <silvan.calarco@mambasoft.it> 1.1.9-1mamba
- automatic update by autodist
* Fri Oct 12 2007 Silvan Calarco <silvan.calarco@mambasoft.it> 1.1.7-2mamba
- rebuild with GL support (requires libGL.so pointing to Mesa libGL, not nvidia)
- fluid moved to devel package and added desktop menu entry
- added games subpackage
* Mon Apr 03 2006 Stefano Cotta Ramusino <stefano.cotta@qilinux.it> 1.1.7-1qilnx
- update to version 1.1.7 by autospec
* Sun Feb 20 2005 Silvan Calarco <silvan.calarco@mambasoft.it> 1.1.6-1qilnx
- update to version 1.1.6 by autospec
- added missing symlink %{_includedir}/Fl
* Mon Sep 27 2004 Silvan Calarco <silvan.calarco@mambasoft.it> 1.1.5rc3-1qilnx
- first build