chromium/chromium-67.0.3396.87-widevine-r2.patch

40 lines
1.5 KiB
Diff

Minimal patch to get chromium to compile with widevine support.
Exactly the same as -r1, but we now need to patch
ninja to pretty please not terminate our build.
caveat emptor: it's in no way clear that building chromium this
way is safer, from a security perspective, than whatever Google
Chrome does.
Upstream appears to be cooking up a code-signing trust-chain
which may protect users against malicious cdm blobs; I doubt
we benefit from these using this kludge. Ideally, someone
would look into this more carefully than I have ... tbh as
soon as I got my "stories" back, I pretty much lost interest :)
-gmt
--
--- a/third_party/widevine/cdm/stub/widevine_cdm_version.h
+++ b/third_party/widevine/cdm/stub/widevine_cdm_version.h
@@ -10,6 +10,7 @@
#include "third_party/widevine/cdm/widevine_cdm_common.h"
+#define WIDEVINE_CDM_VERSION_STRING "unknown"
#define WIDEVINE_CDM_AVAILABLE
#endif // WIDEVINE_CDM_VERSION_H_
--- a/third_party/widevine/cdm/BUILD.gn
+++ b/third_party/widevine/cdm/BUILD.gn
@@ -11,7 +11,7 @@ import("//third_party/widevine/cdm/widev
# Internal Cast builds set enable_widevine=true to bring in Widevine support.
# TODO(xhwang): Support component updated CDM on other platforms and remove this
# assert.
-assert(!enable_widevine || is_win || is_mac || is_chromecast,
+assert(!enable_widevine || is_win || is_mac || is_chromecast || is_linux,
"Component updated CDM only supported on Windows and Mac for now.")
widevine_arch = current_cpu