update to 1.0 [release 1.0-1mamba;Fri Dec 31 2021]

This commit is contained in:
Silvan Calarco 2024-01-05 19:15:58 +01:00
parent 375510480f
commit 134f538968

View File

@ -1,5 +1,6 @@
Name: widelands
Version: 18
Epoch: 1
Version: 1.0
Release: 1mamba
Summary: A game like Settlers II
Group: Graphical Desktop/Applications/Games
@ -7,29 +8,27 @@ Vendor: openmamba
Distribution: openmamba
Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: http://widelands.sourceforge.net/
#Source0: http://downloads.sourceforge.net/widelands/widelands-build-%{version}-source.tar.bz2
#Source: http://downloads.sourceforge.net/widelands/widelands-build-%{version}-linuxi386.tar.bz2
Source: https://launchpad.net/widelands/build%{version}/build-%{version}/+download/widelands-build%{version}-src.tar.bz2
#Source: http://launchpad.net/widelands/build16/build16/+download/widelands-build%{version}-src.tar.bz2
Source: https://launchpad.net/widelands/1.x/1.0/+download/widelands-%{version}.tar.gz
Patch0: widelands.flagfix.patch
Patch1: widelands-17-gcc-4.7.patch
License: GPL
## AUTOBUILDREQ-BEGIN
BuildRequires: glibc-devel
BuildRequires: libSDL2-devel
BuildRequires: libSDL2_ttf-devel
BuildRequires: libboost-devel
BuildRequires: libcurl-devel
BuildRequires: libgcc
BuildRequires: libGL-devel
BuildRequires: libglew-devel
BuildRequires: liblua-devel
BuildRequires: libglvnd-devel
BuildRequires: libicu-devel
BuildRequires: libpng-devel
BuildRequires: libSDL-devel
BuildRequires: libSDL_gfx-devel
BuildRequires: libSDL_image-devel
BuildRequires: libSDL_mixer-devel
BuildRequires: libSDL_net-devel
BuildRequires: libSDL_ttf-devel
BuildRequires: libsdl2_image-devel
BuildRequires: libsdl2_mixer-devel
BuildRequires: libstdc++6-devel
BuildRequires: libz-devel
## AUTOBUILDREQ-END
#BuildRequires: libSDL_gfx-devel >= 2.0.26
BuildRequires: libglew-devel >= 1.9.0
BuildRequires: ctags
BuildRequires: desktop-file-utils
@ -38,69 +37,40 @@ BuildRequires: gcc-c++
BuildRequires: gettext
BuildRequires: libboost-devel
BuildRequires: make
#BuildRequires: libggz-devel, libggz-client-devel
BuildRoot: %{_tmppath}/%{name}-%{version}-root
%description
In Widelands, you are the regent of a small tribe. You start out with nothing but your headquarters, a kind of castle in which all your resources are stored. Every member of your tribe will do his or her part to produce more resources - wood, food, iron, gold and more - to further this growth. But you are not alone in the world, and you will meet other tribes sooner or later. Some of them may be friendly and trade with you. However, if you want to rule the world, you will have to train soldiers and fight..
%debug_package
%prep
%setup -q -n %{name}-build%{version}-src
%setup -q
#-D -T
%patch1 -p1
#%patch1 -p1
%build
%cmake -d build ../ \
-DLUA_LIBRARY=%{_libdir}/liblua.so.5.1 \
-DLUA_INCLUDE_DIR=`pkg-config --variable=includedir lua5.1`
#:<< _EOF
%cmake -d build \
-DWL_INSTALL_BASEDIR=%{_prefix} \
-DWL_INSTALL_DATADIR=%{_datadir}/widelands
#../ \
# -DLUA_LIBRARY=%{_libdir}/liblua.so.5.1 \
# -DLUA_INCLUDE_DIR=`pkg-config --variable=includedir lua5.1`
%make
# scons build=release \
# build_id=%{version} \
# install_prefix=%{_datadir}/games/%{name} \
# bindir=%{_bindir} \
# datadir=%{_datadir}/games/%{name} \
# localedir=%{_datadir}/games/%{name} \
# build_id=build-%{version}
## enable_ggz=1
%install
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%makeinstall -C build
#scons datadir=%{buildroot}%{_datadir}/games/%{name} \
# bindir=%{buildroot}%{_bindir} \
# localedir=%{buildroot}%{_datadir}/games/%{name} \
# build_id=build-%{version} \
# install
install -d -m0755 %{buildroot}%{_bindir}
ln -s ../games/widelands %{buildroot}%{_bindir}/widelands
mkdir -p %{buildroot}%{_datadir}/applications
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/16x16/apps
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/32x32/apps
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/48x48/apps
install -m0644 pics/wl-ico-16.png %{buildroot}%{_datadir}/icons/hicolor/16x16/apps/%{name}.png
install -m0644 pics/wl-ico-32.png %{buildroot}%{_datadir}/icons/hicolor/32x32/apps/%{name}.png
install -m0644 pics/wl-ico-48.png %{buildroot}%{_datadir}/icons/hicolor/48x48/apps/%{name}.png
cat > %{buildroot}%{_datadir}/applications/%{name}.desktop << EOF
[Desktop Entry]
Name=Widelands
Comment=Open source realtime-strategy game
Exec=/usr/bin/widelands
Icon=/usr/share/icons/hicolor/48x48/apps/widelands.png
Terminal=false
Type=Application
StartupNotify=false
Categories=Game;StrategyGame;
EOF
#cd %{buildroot}
#find usr/share/games/widelands/locale/ -maxdepth 1 -type d -name \*_\* | sed -n 's#\(usr/share/games/widelands/locale/\(.*\)_.*\)#%lang(\2) /\1#p' > %{_builddir}/%{name}/%{name}.files
# Fix wrong locations of some installed files (upstream bug)
# See also FS#72240
mkdir -p %{buildroot}%{_bindir}
mv %{buildroot}%{_prefix}/{widelands,wl_map_object_info,wl_map_info,wl_create_spritesheet} %{buildroot}%{_bindir}
mv %{buildroot}%{_prefix}/{VERSION,ChangeLog,CREDITS} %{buildroot}%{_datadir}/widelands
mv %{buildroot}/share/* %{buildroot}%{_datadir}/
rm -f %{buildroot}%{_prefix}/COPYING
%clean
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
@ -131,55 +101,22 @@ EOF
%files
%defattr(-,root,root)
%{_bindir}/widelands
%{_prefix}/games/widelands
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/*x*/apps/%{name}.png
%dir %{_datadir}/games/widelands
%{_datadir}/games/widelands/COPYING
%{_datadir}/games/widelands/CREDITS
%{_datadir}/games/widelands/ChangeLog
%{_datadir}/games/widelands/VERSION
%dir %{_datadir}/games/widelands/campaigns
%{_datadir}/games/widelands/campaigns/cconfig
%{_datadir}/games/widelands/campaigns/*.wmf
#%dir %{_datadir}/games/widelands/doc
%dir %{_datadir}/games/widelands/fonts
%{_datadir}/games/widelands/fonts/*.ttf
%{_datadir}/games/widelands/fonts/README.DejaVu
%dir %{_datadir}/games/widelands/fonts/Widelands
%{_datadir}/games/widelands/fonts/Widelands/FONTLOG
%{_datadir}/games/widelands/fonts/Widelands/LICENSE
%{_datadir}/games/widelands/fonts/Widelands/Widelands.ttf
%dir %{_datadir}/games/widelands/locale
%{_datadir}/games/widelands/locale/*
%dir %{_datadir}/games/widelands/global
%{_datadir}/games/widelands/global/*
%dir %{_datadir}/games/widelands/maps
%{_datadir}/games/widelands/maps/*.wmf
%{_datadir}/games/widelands/maps/*/*.wmf/*
%dir %{_datadir}/games/widelands/music
%{_datadir}/games/widelands/music/*.ogg
%dir %{_datadir}/games/widelands/pics
%{_datadir}/games/widelands/pics/*
%dir %{_datadir}/games/widelands/scripting
%{_datadir}/games/widelands/scripting/*
%dir %{_datadir}/games/widelands/sound
%{_datadir}/games/widelands/sound/*
%dir %{_datadir}/games/widelands/txts
%{_datadir}/games/widelands/txts/*
%dir %{_datadir}/games/widelands/tribes
%{_datadir}/games/widelands/tribes/atlanteans
%{_datadir}/games/widelands/tribes/barbarians
%{_datadir}/games/widelands/tribes/empire
%dir %{_datadir}/games/widelands/worlds
%{_datadir}/games/widelands/worlds/blackland
%{_datadir}/games/widelands/worlds/desert
%{_datadir}/games/widelands/worlds/greenland
%{_datadir}/games/widelands/worlds/winterland
%{_bindir}/wl_create_spritesheet
%{_bindir}/wl_map_info
%{_bindir}/wl_map_object_info
%dir %{_datadir}/widelands
%{_datadir}/widelands/*
%{_datadir}/applications/org.widelands.Widelands.desktop
%{_datadir}/metainfo/org.widelands.Widelands.appdata.xml
%{_datadir}/icons/hicolor/*/apps/org.widelands.Widelands.png
%{_mandir}/man6/widelands.6*
%doc COPYING CREDITS
#ChangeLog
%changelog
* Fri Dec 31 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 1.0-1mamba
- update to 1.0
* Sat Mar 01 2014 Automatic Build System <autodist@mambasoft.it> 18-1mamba
- automatic version update by autodist