update to 1.3.1 [release 1.3.1-1mamba;Sun Nov 17 2024]
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# performous
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While Performous might be classified as a karaoke program, it is actually much more than that. Instead of just displaying the lyrics, notes are also displayed and the performance is scored based on how well you actually hit the notes. Unlike in most other games in this genre, you will also see the precise pitch that you are singing, so that you can see what you are doing wrong and easily (well, everything is relative) correct your pitch.
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While Performous might be classified as a karaoke program, it is actually much more than that.
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Instead of just displaying the lyrics, notes are also displayed and the performance is scored based on how well you actually hit the notes. Unlike in most other games in this genre, you will also see the precise pitch that you are singing, so that you can see what you are doing wrong and easily (well, everything is relative) correct your pitch.
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19
performous-1.3.1-ffmpeg-7.patch
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19
performous-1.3.1-ffmpeg-7.patch
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diff --git a/game/ffmpeg.cc b/game/ffmpeg.cc
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index db204fb8..528902a5 100644
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--- a/game/ffmpeg.cc
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+++ b/game/ffmpeg.cc
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@@ -290,8 +290,12 @@ AudioFFmpeg::AudioFFmpeg(fs::path const& filename, int rate, AudioCb audioCb) :
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// setup resampler
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m_resampleContext.reset(swr_alloc());
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if (!m_resampleContext) throw std::runtime_error("Cannot create resampling context");
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- av_opt_set_int(m_resampleContext.get(), "in_channel_layout", m_codecContext->channel_layout ? static_cast<std::int64_t>(m_codecContext->channel_layout) : av_get_default_channel_layout(m_codecContext->channels), 0);
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- av_opt_set_int(m_resampleContext.get(), "out_channel_layout", av_get_default_channel_layout(AUDIO_CHANNELS), 0);
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+ AVChannelLayout in_layout;
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+ AVChannelLayout out_layout;
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+ av_channel_layout_default(&in_layout, m_codecContext->ch_layout.nb_channels);
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+ av_channel_layout_default(&out_layout, AUDIO_CHANNELS);
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+ av_opt_set_int(m_resampleContext.get(), "in_channel_layout", m_codecContext->ch_layout.u.mask ? static_cast<std::int64_t>(m_codecContext->ch_layout.u.mask) : in_layout.nb_channels, 0);
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+ av_opt_set_int(m_resampleContext.get(), "out_channel_layout", out_layout.nb_channels, 0);
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av_opt_set_int(m_resampleContext.get(), "in_sample_rate", m_codecContext->sample_rate, 0);
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av_opt_set_int(m_resampleContext.get(), "out_sample_rate", static_cast<int>(m_rate), 0);
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av_opt_set_int(m_resampleContext.get(), "in_sample_fmt", m_codecContext->sample_fmt, 0);
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@ -1,86 +1,89 @@
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Name: performous
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Version: 1.1
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Version: 1.3.1
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Release: 1mamba
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Summary: A free cross-platform band game
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Summary: An open-source music and rhythm game
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Group: Graphical Desktop/Applications/Games
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Vendor: openmamba
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Distribution: openmamba
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Packager: Ercole 'ercolinux' Carpanetto <ercole69@gmail.com>
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://performous.org
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Source: https://github.com/performous/performous.git/%{version}/performous-%{version}.tar.bz2
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Patch0: performous-1.3.1-ffmpeg-7.patch
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License: GPL
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BuildRequires: cmake
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: libavcodec-ffmpeg-devel
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BuildRequires: libavformat-ffmpeg-devel
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BuildRequires: libavutil-ffmpeg-devel
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BuildRequires: libSDL2-devel
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BuildRequires: libaubio-devel
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BuildRequires: libavcodec-devel
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BuildRequires: libavformat-devel
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BuildRequires: libavutil-devel
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BuildRequires: libboost-devel
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BuildRequires: libcairo-devel
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BuildRequires: libepoxy-devel
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BuildRequires: libfmt-devel
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BuildRequires: libfontconfig-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libgcc
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BuildRequires: libgdk-pixbuf-devel
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BuildRequires: libGL-devel
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BuildRequires: libglew-devel
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BuildRequires: libglib-devel
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BuildRequires: libglibmm-devel
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BuildRequires: libGLU-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libharfbuzz-devel
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BuildRequires: libicu-devel
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BuildRequires: libjpeg-turbo
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BuildRequires: libopencv-devel
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BuildRequires: libpango-devel
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BuildRequires: libpng-devel
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BuildRequires: libportaudio-devel
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BuildRequires: libportmidi-devel
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BuildRequires: librsvg-devel
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BuildRequires: libSDL-devel
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BuildRequires: libsigc++-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libswscale-ffmpeg-devel
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BuildRequires: libxml2-devel
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BuildRequires: libswresample-devel
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BuildRequires: libswscale-devel
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BuildRequires: libxml++-devel
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BuildRequires: libxml2-devel
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BuildRequires: libz-devel
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BuildRequires: libopencv-devel
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## AUTOBUILDREQ-END
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BuildRequires: cmake
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BuildRequires: libportmidi-devel >= 1:2.0.4-1mamba
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Provides: Performous
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Obsoletes: Performous
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Obsoletes: Performous < 1.3.1
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%description
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While Performous might be classified as a karaoke program, it is actually much more than that. Instead of just displaying the lyrics, notes are also displayed and the performance is scored based on how well you actually hit the notes. Unlike in most other games in this genre, you will also see the precise pitch that you are singing, so that you can see what you are doing wrong and easily (well, everything is relative) correct your pitch.
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While Performous might be classified as a karaoke program, it is actually much more than that.
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Instead of just displaying the lyrics, notes are also displayed and the performance is scored based on how well you actually hit the notes. Unlike in most other games in this genre, you will also see the precise pitch that you are singing, so that you can see what you are doing wrong and easily (well, everything is relative) correct your pitch.
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%debug_package
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%prep
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%setup -q
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%patch 0 -p1 -b .ffmpeg-7
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%build
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%cmake -d build
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%cmake -d build \
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-DCMAKE_CXX_FLAGS="%{optflags} -Wno-error=unused-result"
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%make
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%install
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%makeinstall -C build
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%find_lang %{name} --all-name
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install -d -m0755 %{buildroot}%{_mandir}/man6
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mv %{buildroot}%{_mandir}/performous.* %{buildroot}%{_mandir}/man6/
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%clean
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%files
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%files -f %{name}.lang
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%defattr(-,root,root)
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%{_bindir}/performous
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%{_bindir}/ss_adpcm_decode
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%{_bindir}/ss_cover_conv
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%{_bindir}/ss_extract
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%{_bindir}/ss_ipu_conv
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#%{_bindir}/ss_ipu_decode
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%{_bindir}/ss_pak_extract
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%{_bindir}/gh_fsb_decrypt
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%{_bindir}/gh_xen_decrypt
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%{_bindir}/itg_pck
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%{_bindir}/ss_archive_extract
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%{_bindir}/ss_chc_decode
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#%{_libdir}/performous/libda-1/*.so
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%{_datadir}/applications/performous.desktop
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%{_datadir}/pixmaps/performous.svg
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%dir %{_datadir}/games/performous
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%dir %{_datadir}/games/performous/backgrounds
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%{_datadir}/games/performous/backgrounds/*.svg
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%{_datadir}/games/performous/backgrounds/*
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%dir %{_datadir}/games/performous/config
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%{_datadir}/games/performous/config/*.xml
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%dir %{_datadir}/games/performous/fonts
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@ -93,21 +96,16 @@ While Performous might be classified as a karaoke program, it is actually much m
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%dir %{_datadir}/games/performous/sounds
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%{_datadir}/games/performous/sounds/*.ogg
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%dir %{_datadir}/games/performous/themes
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%dir %{_datadir}/games/performous/themes/default
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%{_datadir}/games/performous/themes/default/*.svg
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%{_datadir}/games/performous/themes/default/*.obj
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%{_datadir}/games/performous/themes/default/icon.bmp
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%{_datadir}/games/performous/themes/default/*.png
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%{_datadir}/games/performous/themes/default/*.ogg
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%{_datadir}/games/performous/themes/*
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%dir %{_datadir}/games/performous/xsl
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%{_datadir}/games/performous/xsl/*.xsl
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#%{_datadir}/pixmaps/performous.xpm
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%{_datadir}/locale/*/LC_MESSAGES/*.mo
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%{_mandir}/man1/gh_*.1*
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%{_mandir}/man1/ss_*.1*
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%{_datadir}/icons/hicolor/scalable/apps/performous.svg
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%{_mandir}/man6/performous.6*
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%changelog
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* Sun Nov 17 2024 Silvan Calarco <silvan.calarco@mambasoft.it> 1.3.1-1mamba
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- update to 1.3.1
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* Tue Aug 23 2016 Automatic Build System <autodist@mambasoft.it> 1.1-1mamba
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- automatic version update by autodist
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