update to 0.229 [release 0.229-1mamba;Tue Mar 09 2021]
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mame.spec
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mame.spec
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%define tagver %(echo %version | tr -d .)
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Name: mame
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Version: 0.151
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Version: 0.229
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Release: 1mamba
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Summary: A virtual environment where you can run software written for other platforms, namely old arcades
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Group: Applications/Emulators
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Vendor: openmamba
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Distribution: openmamba
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://sdlmame.wallyweek.org/
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Source: https://launchpad.net/~c.falco/+archive/mame/+files/mame_%{version}.orig.tar.xz
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URL: https://sdlmame.wallyweek.org/
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Source: https://gitlab.com/mamedev/mame.git/mame%{tagver}/mame-%{version}.tar.bz2
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License: BSD
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: libSDL-devel
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BuildRequires: libSDL_ttf-devel
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BuildRequires: libGL-devel
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BuildRequires: libSDL2-devel
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BuildRequires: libSDL2_ttf-devel
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BuildRequires: libX11-devel
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BuildRequires: libXext-devel
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BuildRequires: libXi-devel
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BuildRequires: libXinerama-devel
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BuildRequires: libalsa-devel
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BuildRequires: libexpat-devel
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BuildRequires: libflac-devel
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BuildRequires: libfontconfig-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libgcc
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BuildRequires: libqt4-devel
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BuildRequires: libjpeg-devel
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BuildRequires: liblua-devel
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BuildRequires: libportaudio-devel
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BuildRequires: libportmidi-devel
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BuildRequires: libqt5-devel
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BuildRequires: libsqlite-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libutf8proc-devel
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BuildRequires: libz-devel
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BuildRequires: pugixml-devel
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## AUTOBUILDREQ-END
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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BuildRequires: python3
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BuildRequires: librapidjson-devel
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Requires: %{name}-data = %{?epoch:%epoch:}%{version}-%{release}
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%description
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MAME stands for "Multiple Arcade Machine Emulator". It provides a virtual environment where you can run software written for other platforms, namely old arcades.
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%package tools
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Group: Applications/Games
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Summary: Additional tools for MAME
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Requires: %{name} = %{?epoch:%epoch:}%{version}-%{release}
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%description tools
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%{summary}.
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%package data
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Group: Applications/Games
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Summary: Data files used by MAME
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%description data
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%{summary}.
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%debug_package
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%prep
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%setup -q -D -T
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:<< _EOF
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# Use system libraries
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sed -e 's|\# USE_SYSTEM_LIB|USE_SYSTEM_LIB|g' -i makefile
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# except for asio
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sed -e 's|USE_SYSTEM_LIB_ASIO|\# USE_SYSTEM_LIB_ASIO|g' -i makefile
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# Hack to force linking to lua5.3
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mkdir lib
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ln -s %{_libdir}/liblua.so lib/liblua.so
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# Create ini file
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cat > %{name}.ini << EOF
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# Define multi-user paths
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artpath %{_datadir}/%{name}/artwork;%{_datadir}/%{name}/effects
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bgfx_path %{_datadir}/%{name}/bgfx
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cheatpath %{_datadir}/%{name}/cheat
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crosshairpath %{_datadir}/%{name}/crosshair
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ctrlrpath %{_datadir}/%{name}/ctrlr
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fontpath %{_datadir}/%{name}/fonts
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hashpath %{_datadir}/%{name}/hash
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languagepath %{_datadir}/%{name}/language
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pluginspath %{_datadir}/%{name}/plugins
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rompath %{_datadir}/%{name}/roms;%{_datadir}/%{name}/chds
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samplepath %{_datadir}/%{name}/samples
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# Allow user to override ini settings
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inipath \$HOME/.%{name}/ini;%{_sysconfdir}/%{name}
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# Set paths for local storage
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cfg_directory \$HOME/.%{name}/cfg
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comment_directory \$HOME/.%{name}/comments
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diff_directory \$HOME/.%{name}/diff
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input_directory \$HOME/.%{name}/inp
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nvram_directory \$HOME/.%{name}/nvram
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snapshot_directory \$HOME/.%{name}/snap
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state_directory \$HOME/.%{name}/sta
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# openmamba custom defaults
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video opengl
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autosave 1
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EOF
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%build
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:<< _EOF
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%make
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#:<< _EOF
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# From Fedora
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#standard -g caused problems with OOM or relocation overflows
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RPM_OPT_FLAGS=$(echo $RPM_OPT_FLAGS | sed "s@-g@-g1@")
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#32-bit architectures need even more measures
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%ifarch %{ix86} arm
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RPM_OPT_FLAGS=$(echo $RPM_OPT_FLAGS | sed "s@-O2@-Os@")
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RPM_LD_FLAGS="$RPM_LD_FLAGS -Wl,--no-keep-memory -fuse-ld=gold"
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%endif
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export CFLAGS+="-I%{_includedir}/lua5.3/"
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export CXXFLAGS+="-I%{_includedir}/lua5.3/"
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%make_build -j2 \
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PYTHON_EXECUTABLE=%{__python3} \
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NOWERROR=1 \
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OPTIMIZE=2 \
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TOOLS=1 \
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ARCHOPTS=-flifetime-dse=1 \
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OPT_FLAGS="$RPM_OPT_FLAGS" \
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LDOPTS="$RPM_LD_FLAGS"
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#cd docs
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#%make html
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%install
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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install -D -m0755 mame %{buildroot}%{_bindir}/mame
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# create directories
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install -d %{buildroot}%{_sysconfdir}/%{name}
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for folder in cfg comments diff ini inp memcard nvram snap sta
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do
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install -d %{buildroot}%{_sysconfdir}/skel/.%{name}/$folder
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done
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for folder in artwork bgfx chds cheats ctrlr effects fonts hash language \
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plugins keymaps roms samples shader
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do
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install -d %{buildroot}%{_datadir}/%{name}/$folder
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done
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install -d %{buildroot}%{_mandir}/man1
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install -d %{buildroot}%{_mandir}/man6
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# install files
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install -pm 644 %{name}.ini %{buildroot}%{_sysconfdir}/%{name}
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install -D -pm 755 %{name} %{buildroot}%{_bindir}/%{name}
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ln -s mame %{buildroot}%{_bindir}/sdlmame
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install -pm 755 castool chdman floptool imgtool jedutil ldresample ldverify \
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nltool nlwav pngcmp romcmp unidasm %{buildroot}%{_bindir}
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for tool in regrep split srcclean
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do
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install -pm 755 $tool %{buildroot}%{_bindir}/%{name}-$tool
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done
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pushd artwork
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find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/artwork/{} \;
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find -type f -exec install -pm 644 {} %{buildroot}%{_datadir}/%{name}/artwork/{} \;
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popd
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pushd bgfx
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find -type d -a ! -wholename \*dx\* -a ! -wholename \*metal\* -exec install -d %{buildroot}%{_datadir}/%{name}/bgfx/{} \;
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find -type f -a ! -wholename \*dx\* -a ! -wholename \*metal\* -exec install -pm 644 {} %{buildroot}%{_datadir}/%{name}/bgfx/{} \;
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popd
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install -pm 644 hash/* %{buildroot}%{_datadir}/%{name}/hash
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install -pm 644 keymaps/* %{buildroot}%{_datadir}/%{name}/keymaps
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pushd language
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find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/language/{} \;
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find -type f -name \*.mo -exec install -pm 644 {} %{builroot}%{_datadir}/%{name}/language/{} \;
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# flag the translation files as %%lang
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grep -r --include=*.po Language: | sed -r 's@(.*)/strings\.po:"Language: ([[:alpha:]]{2}(_[[:alpha:]]{2})?)\\n"@%lang(\2) %{_datadir}/%{name}/language/\1@' > ../%{name}.lang
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popd
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pushd plugins
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find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/plugins/{} \;
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find -type f -exec install -pm 644 {} %{buildroot}%{_datadir}/%{name}/plugins/{} \;
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popd
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pushd src/osd/modules/opengl
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install -pm 644 shader/*.?sh %{buildroot}%{_datadir}/%{name}/shader
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popd
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pushd docs/man
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install -pm 644 castool.1 chdman.1 imgtool.1 floptool.1 jedutil.1 ldresample.1 \
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ldverify.1 romcmp.1 %{buildroot}%{_mandir}/man1
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install -pm 644 mame.6 mess.6 %{buildroot}%{_mandir}/man6
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popd
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%clean
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%files
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%defattr(-,root,root)
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%config(noreplace) %{_sysconfdir}/%{name}/%{name}.ini
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%dir %{_sysconfdir}/%{name}
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%{_sysconfdir}/skel/.%{name}
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%{_bindir}/mame
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%{_bindir}/sdlmame
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%doc docs/license.txt docs/licenseinfo.txt
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%{_mandir}/man6/mame.6*
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%{_mandir}/man6/mess.6*
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%doc COPYING
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%files tools
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%defattr(-,root,root)
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%{_bindir}/castool
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%{_bindir}/chdman
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%{_bindir}/floptool
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%{_bindir}/imgtool
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%{_bindir}/jedutil
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%{_bindir}/ldresample
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%{_bindir}/ldverify
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%{_bindir}/nltool
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%{_bindir}/nlwav
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%{_bindir}/pngcmp
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%{_bindir}/%{name}-regrep
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%{_bindir}/romcmp
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%{_bindir}/%{name}-split
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%{_bindir}/%{name}-srcclean
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%{_bindir}/unidasm
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%{_mandir}/man1/castool.1*
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%{_mandir}/man1/chdman.1*
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%{_mandir}/man1/floptool.1*
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%{_mandir}/man1/imgtool.1*
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%{_mandir}/man1/jedutil.1*
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%{_mandir}/man1/ldresample.1*
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%{_mandir}/man1/ldverify.1*
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%{_mandir}/man1/romcmp.1*
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%files data -f %{name}.lang
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%defattr(-,root,root)
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%dir %{_datadir}/%{name}
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%{_datadir}/%{name}/artwork
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%{_datadir}/%{name}/bgfx
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%{_datadir}/%{name}/chds
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%{_datadir}/%{name}/cheats
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%{_datadir}/%{name}/effects
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%{_datadir}/%{name}/fonts
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%{_datadir}/%{name}/keymaps
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%dir %{_datadir}/%{name}/language
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%{_datadir}/%{name}/plugins
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%{_datadir}/%{name}/roms
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%{_datadir}/%{name}/samples
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%{_datadir}/%{name}/shader
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%{_datadir}/%{name}/hash
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%license COPYING docs/legal/*
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%changelog
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* Tue Mar 09 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 0.229-1mamba
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- update to 0.229
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* Sun Dec 29 2013 Silvan Calarco <silvan.calarco@mambasoft.it> 0.151-1mamba
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- package created using the webbuild interface
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