update to 3.2.0 [release 3.2.0-1mamba;Fri Oct 28 2022]

This commit is contained in:
Silvan Calarco 2024-01-06 05:23:43 +01:00
parent e1a27349ac
commit 630952b2ef

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@ -1,13 +1,13 @@
Name: libphysfs Name: libphysfs
Version: 3.0.2 Version: 3.2.0
Release: 2mamba Release: 1mamba
Summary: A library to provide abstract access to various archives for use in video games Summary: A library to provide abstract access to various archives for use in video games
Group: System/Libraries Group: System/Libraries
Vendor: openmamba Vendor: openmamba
Distribution: openmamba Distribution: openmamba
Packager: Silvan Calarco <silvan.calarco@mambasoft.it> Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: http://icculus.org/physfs URL: http://icculus.org/physfs/
Source: http://icculus.org/physfs/downloads/physfs-%{version}.tar.bz2 Source: https://github.com/icculus/physfs.git/release-%{version}/physfs-%{version}.tar.bz2
License: BSD License: BSD
## AUTOBUILDREQ-BEGIN ## AUTOBUILDREQ-BEGIN
BuildRequires: glibc-devel BuildRequires: glibc-devel
@ -25,7 +25,7 @@ Requires: %{name} = %{?epoch:%epoch:}%{version}-%{release}
%description devel %description devel
PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc. PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.
This package contains static libraries and header files need for development. This package contains static libraries and header files needed for development.
%debug_package %debug_package
@ -51,14 +51,18 @@ This package contains static libraries and header files need for development.
%files devel %files devel
%defattr(-,root,root) %defattr(-,root,root)
%{_bindir}/test_physfs %{_bindir}/test_physfs
#%{_bindir}/wxtest_physfs
%{_includedir}/physfs.h %{_includedir}/physfs.h
%{_libdir}/libphysfs.a %{_libdir}/libphysfs.a
%{_libdir}/libphysfs.so %{_libdir}/libphysfs.so
%{_libdir}/pkgconfig/physfs.pc %{_libdir}/pkgconfig/physfs.pc
%dir %{_libdir}/cmake/PhysFS
%{_libdir}/cmake/PhysFS/PhysFSConfig*.cmake
%doc README.txt %doc README.txt
%changelog %changelog
* Fri Oct 28 2022 Silvan Calarco <silvan.calarco@mambasoft.it> 3.2.0-1mamba
- update to 3.2.0
* Sun May 16 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 3.0.2-2mamba * Sun May 16 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 3.0.2-2mamba
- rebuilt with debug package - rebuilt with debug package