automatic version update by autodist [release 0.16.3-1mamba;Fri Jan 06 2023]

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Automatic Build System 2024-01-06 05:15:35 +01:00
parent fa1f834239
commit d5e2d58140

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@ -1,11 +1,11 @@
Name: libode Name: libode
Version: 0.16.2 Version: 0.16.3
Release: 1mamba Release: 1mamba
Summary: An open source, high performance library for simulating rigid body dynamics Summary: An open source, high performance library for simulating rigid body dynamics
Group: System/Libraries Group: System/Libraries
Vendor: openmamba Vendor: openmamba
Distribution: openmamba Distribution: openmamba
Packager: Stefano Cotta Ramusino <stefano.cotta@openmamba.org> Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: https://ode.org/ URL: https://ode.org/
Source: http://bitbucket.org/odedevs/ode/downloads/ode-%{version}.tar.gz Source: http://bitbucket.org/odedevs/ode/downloads/ode-%{version}.tar.gz
#Source: http://downloads.sourceforge.net/project/opende/ODE/%{version}/ode-%{version}.tar.bz2 #Source: http://downloads.sourceforge.net/project/opende/ODE/%{version}/ode-%{version}.tar.bz2
@ -17,7 +17,6 @@ BuildRequires: glibc-devel
BuildRequires: libgcc BuildRequires: libgcc
BuildRequires: libstdc++6-devel BuildRequires: libstdc++6-devel
## AUTOBUILDREQ-END ## AUTOBUILDREQ-END
BuildRoot: %{_tmppath}/%{name}-%{version}-root
%description %description
ODE is an open source, high performance library for simulating rigid body dynamics. ODE is an open source, high performance library for simulating rigid body dynamics.
@ -37,16 +36,17 @@ ODE is fully featured, stable, mature and platform independent with an easy to u
It has advanced joint types and integrated collision detection with friction. It has advanced joint types and integrated collision detection with friction.
ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures.
It is currently used in many computer games, 3D authoring tools and simulation tools. It is currently used in many computer games, 3D authoring tools and simulation tools.
This package contains static libraries and header files needed for development.
This package contains static libraries and header files need for development. %debug_package
%prep %prep
%setup -q -n ode-%{version} %setup -q -n ode-%{version}
#%patch0 -p1 -b .makefileso #%patch0 -p1 -b .makefileso
#%patch1 -p1 #%patch1 -p1
./bootstrap
%build %build
./bootstrap
export CFLAGS="%{optflags} -ffast-math -fPIC" export CFLAGS="%{optflags} -ffast-math -fPIC"
export CXXFLAGS="%{optflags} -ffast-math -fPIC" export CXXFLAGS="%{optflags} -ffast-math -fPIC"
%configure \ %configure \
@ -61,7 +61,7 @@ export CXXFLAGS="%{optflags} -ffast-math -fPIC"
%clean %clean
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}" [ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%post -p /sbin/ldconfig %post -p /sbin/ldconfig
%postun -p /sbin/ldconfig %postun -p /sbin/ldconfig
%files %files
@ -72,13 +72,16 @@ export CXXFLAGS="%{optflags} -ffast-math -fPIC"
%files devel %files devel
%defattr(-,root,root) %defattr(-,root,root)
%{_bindir}/ode-config %{_bindir}/ode-config
%{_includedir}/ode/ %dir %{_includedir}/ode/
%{_includedir}/ode/*
%{_libdir}/libode.a %{_libdir}/libode.a
%{_libdir}/libode.la
%{_libdir}/libode.so %{_libdir}/libode.so
%{_libdir}/pkgconfig/ode.pc %{_libdir}/pkgconfig/ode.pc
%changelog %changelog
* Fri Jan 06 2023 Automatic Build System <autodist@mambasoft.it> 0.16.3-1mamba
- automatic version update by autodist
* Fri Feb 19 2021 Automatic Build System <autodist@mambasoft.it> 0.16.2-1mamba * Fri Feb 19 2021 Automatic Build System <autodist@mambasoft.it> 0.16.2-1mamba
- automatic version update by autodist - automatic version update by autodist