update to 1.8.1 [release 1.8.1-1mamba;Sat Nov 23 2013]
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# libirrlicht
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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libirrlicht.spec
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88
libirrlicht.spec
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%define majver %(echo %version | cut -d. -f1-2)
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Name: libirrlicht
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Version: 1.8.1
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Release: 1mamba
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Summary: An open source high performance realtime 3D engine
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Group: System/Libraries
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Vendor: openmamba
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Distribution: openmamba
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://irrlicht.sourceforge.net/
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# If supertuxkart wants a specific post-release svn version:
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# svn checkout https://irrlicht.svn.sourceforge.net/svn/irrlicht/trunk irrlicht -r 3843
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# tar cJf ../SOURCES/irrlicht-1.7.3.svn3843.tar.xz irrlicht-1.7.3.svn3843/
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Source: http://downloads.sourceforge.net/project/irrlicht/Irrlicht%20SDK/%{majver}/%{version}/irrlicht-%{version}.zip
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License: BSD
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: libgcc
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BuildRequires: libGL-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libXxf86vm-devel
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## AUTOBUILDREQ-END
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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%description
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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%package devel
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Summary: Header files and static library for development with libid3
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Group: Development/Libraries
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Requires: %{name} = %{?epoch:%epoch:}%{version}-%{release}
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%description devel
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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This package contains static libraries and header files need for development.
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%prep
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%setup -q -n irrlicht-%{version}
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%build
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cd source/Irrlicht
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%make sharedlib LDFLAGS=
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%install
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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cd source/Irrlicht
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%makeinstall INSTALL_DIR=%{buildroot}%{_libdir}
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# fix for svn version required by supertuxkart
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#mv %{buildroot}%{_libdir}/libIrrlicht.so.1.8.0-SVN %{buildroot}%{_libdir}/libIrrlicht.so.1.8.0
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#ln -s libIrrlicht.so.1.8.0 %{buildroot}%{_libdir}/libIrrlicht.so
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#rm %{buildroot}%{_libdir}/1.8
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%clean
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%post -p /sbin/ldconfig
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%postun -p /sbin/ldconfig
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%files
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%defattr(-,root,root)
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%{_libdir}/libIrrlicht.so.*
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%files devel
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%defattr(-,root,root)
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%{_libdir}/libIrrlicht.so
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%dir %{_includedir}/irrlicht
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%{_includedir}/irrlicht/*.h
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%changelog
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* Sat Nov 23 2013 Silvan Calarco <silvan.calarco@mambasoft.it> 1.8.1-1mamba
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- update to 1.8.1
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* Sat Dec 01 2012 Automatic Build System <autodist@mambasoft.it> 1.8-1mamba
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- update to 1.8
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* Mon Oct 15 2012 Silvan Calarco <silvan.calarco@mambasoft.it> 1.7.3.svn3843-1mamba
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- update to 1.7.3.svn3843
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* Sun Oct 14 2012 Silvan Calarco <silvan.calarco@mambasoft.it> 1.7.3-1mamba
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- update to 1.7.3
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* Tue Aug 02 2011 Silvan Calarco <silvan.calarco@mambasoft.it> 1.7.2.git20110802-1mamba
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- update to 1.7.2.git20110802
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* Tue Jul 26 2011 Silvan Calarco <silvan.calarco@mambasoft.it> 1.7.2-1mamba
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- package created by autospec
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