450 lines
18 KiB
Diff
450 lines
18 KiB
Diff
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diff -Naur GoldenCheetah.orig/qwt/qwtconfig.pri GoldenCheetah.build/qwt/qwtconfig.pri
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--- GoldenCheetah.orig/qwt/qwtconfig.pri 1970-01-01 05:00:00.000000000 +0500
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+++ GoldenCheetah.build/qwt/qwtconfig.pri 2020-06-17 22:08:22.947552854 +0500
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@@ -0,0 +1,163 @@
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+################################################################
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+# Qwt Widget Library
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+# Copyright (C) 1997 Josef Wilgen
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+# Copyright (C) 2002 Uwe Rathmann
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+#
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+# This library is free software; you can redistribute it and/or
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+# modify it under the terms of the Qwt License, Version 1.0
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+################################################################
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+
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+QWT_VER_MAJ = 6
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+QWT_VER_MIN = 1
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+QWT_VER_PAT = 1
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+QWT_VERSION = $${QWT_VER_MAJ}.$${QWT_VER_MIN}.$${QWT_VER_PAT}
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+
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+######################################################################
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+# Install paths
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+######################################################################
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+
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+QWT_INSTALL_PREFIX = $$[QT_INSTALL_PREFIX]
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+
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+unix {
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+ QWT_INSTALL_PREFIX = /usr/local/qwt-$$QWT_VERSION-svn
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+}
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+
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+win32 {
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+ QWT_INSTALL_PREFIX = C:/Qwt-$$QWT_VERSION-svn
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+}
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+
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+QWT_INSTALL_DOCS = $${QWT_INSTALL_PREFIX}/doc
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+QWT_INSTALL_HEADERS = $${QWT_INSTALL_PREFIX}/include
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+QWT_INSTALL_LIBS = $${QWT_INSTALL_PREFIX}/lib
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+
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+######################################################################
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+# Designer plugin
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+# creator/designer load designer plugins from certain default
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+# directories ( f.e the path below QT_INSTALL_PREFIX ) and the
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+# directories listed in the QT_PLUGIN_PATH environment variable.
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+# When using the path below QWT_INSTALL_PREFIX you need to
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+# add $${QWT_INSTALL_PREFIX}/plugins to QT_PLUGIN_PATH in the
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+# runtime environment of designer/creator.
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+######################################################################
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+
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+QWT_INSTALL_PLUGINS = $${QWT_INSTALL_PREFIX}/plugins/designer
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+
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+# linux distributors often organize the Qt installation
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+# their way and QT_INSTALL_PREFIX doesn't offer a good
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+# path. Also QT_INSTALL_PREFIX is only one of the default
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+# search paths of the designer - not the Qt creator
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+
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+#QWT_INSTALL_PLUGINS = $$[QT_INSTALL_PREFIX]/plugins/designer
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+
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+######################################################################
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+# Features
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+# When building a Qwt application with qmake you might want to load
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+# the compiler/linker flags, that are required to build a Qwt application
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+# from qwt.prf. Therefore all you need to do is to add "CONFIG += qwt"
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+# to your project file and take care, that qwt.prf can be found by qmake.
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+# ( see http://doc.trolltech.com/4.7/qmake-advanced-usage.html#adding-new-configuration-features )
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+# I recommend not to install the Qwt features together with the
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+# Qt features, because you will have to reinstall the Qwt features,
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+# with every Qt upgrade.
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+######################################################################
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+
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+QWT_INSTALL_FEATURES = $${QWT_INSTALL_PREFIX}/features
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+# QWT_INSTALL_FEATURES = $$[QT_INSTALL_PREFIX]/features
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+
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+######################################################################
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+# Build the static/shared libraries.
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+# If QwtDll is enabled, a shared library is built, otherwise
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+# it will be a static library.
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+######################################################################
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+
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+#QWT_CONFIG += QwtDll
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+
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+######################################################################
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+# QwtPlot enables all classes, that are needed to use the QwtPlot
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+# widget.
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+######################################################################
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+
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+QWT_CONFIG += QwtPlot
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+
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+######################################################################
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+# QwtWidgets enables all classes, that are needed to use the all other
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+# widgets (sliders, dials, ...), beside QwtPlot.
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+######################################################################
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+
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+QWT_CONFIG += QwtWidgets
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+
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+######################################################################
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+# If you want to display svg images on the plot canvas, or
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+# export a plot to a SVG document
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+######################################################################
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+
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+QWT_CONFIG += QwtSvg
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+
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+######################################################################
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+# If you want to use a OpenGL plot canvas
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+######################################################################
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+
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+QWT_CONFIG += QwtOpenGL
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+
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+######################################################################
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+# You can use the MathML renderer of the Qt solutions package to
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+# enable MathML support in Qwt. Because of license implications
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+# the ( modified ) code of the MML Widget solution is included and
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+# linked together with the QwtMathMLTextEngine into an own library.
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+# To use it you will have to add "CONFIG += qwtmathml"
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+# to your qmake project file.
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+######################################################################
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+
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+QWT_CONFIG += QwtMathML
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+
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+######################################################################
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+# If you want to build the Qwt designer plugin,
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+# enable the line below.
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+# Otherwise you have to build it from the designer directory.
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+######################################################################
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+
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+QWT_CONFIG += QwtDesigner
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+
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+######################################################################
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+# Compile all Qwt classes into the designer plugin instead
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+# of linking it against the shared Qwt library. Has no effect
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+# when QwtDesigner or QwtDll are not both enabled.
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+#
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+# On systems where rpath is supported ( all Unixoids ) the
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+# location of the installed Qwt library is compiled into the plugin,
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+# but on Windows it might be easier to have a self contained
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+# plugin to avoid any hassle with configuring the runtime
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+# environment of the designer/creator.
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+######################################################################
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+
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+win32 {
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+ QWT_CONFIG += QwtDesignerSelfContained
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+}
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+
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+######################################################################
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+# If you want to auto build the examples, enable the line below
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+# Otherwise you have to build them from the examples directory.
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+######################################################################
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+
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+QWT_CONFIG += QwtExamples
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+
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+######################################################################
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+# The playground is primarily intended for the Qwt development
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+# to explore and test new features. Nevertheless you might find
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+# ideas or code snippets that help for application development
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+# If you want to auto build the applications in playground, enable
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+# the line below.
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+# Otherwise you have to build them from the playground directory.
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+######################################################################
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+
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+QWT_CONFIG += QwtPlayground
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+
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+######################################################################
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+# When Qt has been built as framework qmake wants
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+# to link frameworks instead of regular libs
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+######################################################################
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+
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+macx:!static:CONFIG(qt_framework, qt_framework|qt_no_framework) {
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+
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+ #QWT_CONFIG += QwtFramework
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+}
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diff -Naur GoldenCheetah.orig/src/gcconfig.pri GoldenCheetah.build/src/gcconfig.pri
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--- GoldenCheetah.orig/src/gcconfig.pri 1970-01-01 05:00:00.000000000 +0500
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+++ GoldenCheetah.build/src/gcconfig.pri 2020-06-17 22:08:22.933552971 +0500
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@@ -0,0 +1,278 @@
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+# To build, copy this file to gcconfig.pri and then fill in the paths.
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+
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+# You can define the name of the executable file here.
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+# If you do not specify anything then we default to: GoldenCheetah
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+#APP_NAME =
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+
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+# We recommend a debug build for development and a release build for deployment
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+#CONFIG += debug
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+CONFIG += release
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+
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+# uncomment below and configure the location of the GNU scientific library,
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+# this is a mandatory dependency.
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+#
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+# Linux/Mac - use apt/homebrew to install and edit to your install location
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+GSL_INCLUDES = /usr/include
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+GSL_LIBS = -lgsl -lgslcblas -lm
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+#
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+# Windows - use vcpkg to install and edit to your install location
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+#GSL_INCLUDES = c:\vcpkg\installed\x64-windows\include
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+#GSL_LIBS = -LC:\vcpkg\installed\x64-windows\lib -lgsl -lgslcblas
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+
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+# Uncomment below if you want an R chart
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+# You will need R installed along with the Rcpp and RInside
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+# packages. There is an R script in the `util' directory that
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+# can be run to install these packages; see it for more info.
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+DEFINES += GC_WANT_R
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+
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+# Uncomment below if you want Python charting / ML etc
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+# You will need Python Development tools installed
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+#
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+# Libs needed can typically be found by calling e.g
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+# python3.6-config --libs
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+#
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+# below 3 lines work well on Linux style OS
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+#DEFINES += GC_WANT_PYTHON
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+#PYTHONINCLUDES = -I/usr/include/python3.8
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+#PYTHONLIBS = -L/usr/lib64/python3.8/config-3.8-x86_64-linux-gnu -lpython3.8m -lcrypt -lpthread -ldl -lutil -lm
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+# below 3 lines work well on Windows
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+#DEFINES += GC_WANT_PYTHON
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+#PYTHONINCLUDES = -I\"C:\Program Files\Python36\include\"
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+#PYTHONLIBS = -L\"C:\Program Files\Python36\libs\" -lpython36
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+#Below work ok on MacOS High Sierra
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+#DEFINES += GC_WANT_PYTHON
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+#PYTHONINCLUDES = -I/Library/Frameworks/Python.framework/Versions/3.6/include/python3.6m
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+#PYTHONLIBS = -L/Library/Frameworks/Python.framework/Versions/3.6/lib -lpython3.6m
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+
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+# put output into a separate dir
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+# to keep main directory clear
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+DESTDIR = .
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+OBJECTS_DIR = ./.obj
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+MOC_DIR = ./.moc
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+RCC_DIR = ./.rcc
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+UI_DIR = ./.ui
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+
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+# Global conf file name: If you'd like to use a different global config file
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+# name than the default (e.g. for testing purposes), set it here.
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+#DEFINES += GC_SETTINGS_APP=\\\"GoldenCheetahTest\\\"
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+
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+# If you want a console window to appear on Windows machines
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+# then uncomment the following two lines.
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+#CONFIG += console
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+#QMAKE_LFLAGS = -mwindows
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+
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+# To compile translation you need QT tool - lrelease
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+# If it is not found using he defaults in src/src.pro
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+# then set the full path and filename here.
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+QMAKE_LRELEASE = /usr/bin/lrelease-qt5
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+
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+# MSVC needs the WINDOWS KIT libraries for the memory model you are building
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+#WINKIT_INSTALL= "C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64"
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+
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+# We use g++ on all platforms so switch on auto vectorization amongst other
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+# things to speed up looping over ride file points
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+QMAKE_CXXFLAGS += -O3
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+
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+# Let us know where flex and bison are installed.
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+# You may need to specify the full path if things don't work.
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+QMAKE_LEX = flex
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+QMAKE_YACC = bison
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+# If you're compiling with nmake and VC then you
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+# will likely also use win_flex and win_bison
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+# so uncomment below
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+#QMAKE_LEX = win_flex
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+#QMAKE_YACC = win_bison
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+#win32 {
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+# QMAKE_YACC = bison --file-prefix=y -t
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+# QMAKE_MOVE = cmd /c move
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+# QMAKE_DEL_FILE = rm -f
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+#}
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+
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+# If you want SRM download support you must install SRMIO
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+# http://www.zuto.de/project/srmio/
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+# Set path to the root of the SRMIO installation
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+# If you installed in /usr/local/srmio then set
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+# SRMIO_INSTALL = /usr/local/srmio
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+# This will automatically set:
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+# SRMIO_INCLUDE = $${SRMIO_INSTALL}/include
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+# SRMIO_LIBS = $${SRMIO_INSTALL}/lib/libsrmio.a
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+# You may override the INCLUDE and LIB files if you like.
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+# You *must* define SRMIO_INSTALL to use this feature.
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+#SRMIO_INSTALL =
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+#SRMIO_INCLUDE =
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+#SRMIO_LIBS =
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+
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+# If you want D2XX device downloads, you need the D2XX libraries
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+# http://www.ftdichip.com/Drivers/D2XX.htm
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+# Set path to where the D2XX include file (d2xx.h) is located
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+# If the files are in /usr/include/d2xx then set
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+# D2XX = /usr/include/d2xx
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+# If for some reason you need a library to compile d2xx support
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+# specify it on the D2XX_LIBS = line.
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+# You *must* define D2XX_INCLUDE to use this feature.
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+#D2XX_INCLUDE =
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+#D2XX_LIBS =
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+
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+# If you want support for Google Earth .kml files then you need
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+# to install the Google libkml library
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+#
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+# http://code.google.com/p/libkml/
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+# or on Linux sudo apt-get install libkml-dev
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+#
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+# then set the following variable appropriately
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+# to the root of the libs/include path
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+KML_INSTALL = /usr/local
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+KML_INCLUDE =
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+KML_LIBS =
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+# Since KML also requires BOOST you will need to install
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+# that too and then set BOOST_INCLUDE to that location
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+# If the files are in /usr/include/boost then set
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+BOOST_INCLUDE = /usr/include
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+#Additionally, on MAC the latest libs also need the following
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+#QMAKE_CFLAGS_X86_64 += -mmacosx-version-min=10.7
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+#QMAKE_CXXFLAGS_X86_64 = $$QMAKE_CFLAGS_X86_64
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+#LIBS += -lexpat -luriparser -lminizip
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+
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+# If you want support for downloading from iCal calendars you will need libical
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+# http://sourceforge.net/projects/freeassociation/
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+# Set path to the root of the libical installation
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+# If you installed in /usr/local/libical then set
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+# ICAL_INSTALL = /usr/local/libical
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+# This will automatically set:
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+# ICAL_INCLUDE = $${ICAL_INSTALL}/include
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+# ICAL_LIBS = $${ICAL_INSTALL}/lib/libical.a
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+# You may override the INCLUDE and LIB files if you like.
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+# You *must* define ICAL_INSTALL to use this feature.
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+ICAL_INSTALL = /usr
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+#ICAL_INCLUDE =
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+ICAL_LIBS = -lical
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+
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+# If you want support for using USB1 sticks in Train View on Windows
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+# then install the SiLabs USBXpress Software Development Kit (SDK)
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+# http://www.silabs.com/products/mcu/Pages/USBXpress.aspx
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+# and set the following to the 'Host' directory within the SDK
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+# USBXPRESS_INSTALL = /c/SiLabs/MCU/USBXpress/USBXpress_API/Host/
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+# You may override the INCLUDE and LIB files if you like.
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+# You *must* define USBXPRESS_INSTALL to use this feature.
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+#USBXPRESS_INSTALL =
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+#USBXPRESS_INCLUDE =
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+#USBXPRESS_LIBS =
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+
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+# If you want support for using USB2 sticks in Train View on Linux or Windows
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+# then you need to install libusb (Linux) version 0.1.12
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+# or libusb-win32 (Windows) version 1.2.6.0
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+# For Linux builds download: (There is a copy in the contrib directory)
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+# http://prdownloads.sourceforge.net/libusb/libusb-0.1.12.tar.gz
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+# For Windows builds download:
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+# ttps://sourceforge.net/projects/libusb-win32/files/libusb-win32-releases/1.2.6.0/
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+# You may override the INCLUDE and LIB files if you like.
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+# You *must* define LIBUSB_INSTALL to use this feature.
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+LIBUSB_INSTALL = /usr
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+#LIBUSB_INCLUDE =
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+LIBUSB_LIBS = -lusb
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+#LIBUSB_USE_V_1 = true # don't use on Windows
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+
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+# if you want video playback on training mode then
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+# download and install vlc (videolan) from
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+# ftp.videolan.org/pub/vlc/1.1.8 or http://download.videolan.org/vlc/ for
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+# your platform there are sdks for Mac and Windows. On Linux you
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+# will need to use the latest distro (e.g. Meerkat
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+# on Ubuntu) to be sure apt-get installs the latest
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+# builds (we need 1.1.8 or higher).
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+# Set path to the root of the VLC installation
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+# If the are installed in /usr/local/vlc then set
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+# VLC_INSTALL = /usr/local/vlc
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+# This will automatically set (Windows, Unix and macOS):
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+# VLC_INCLUDE = $${VLC_INSTALL}/include
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+# For Windows
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+# VLC_LIBS = $${VLC_INSTALL}/lib/libvlc.dll.a
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+# For Unix and macOS
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+# VLC_LIBS = -lvlc
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+# You may override the INCLUDE and LIB files if you like.
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+# You *must* define VLC_INSTALL to use this feature.
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+#VLC_INSTALL =
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+#VLC_INCLUDE =
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+#VLC_LIBS =
|
||
|
+
|
||
|
+# if you want to resample with high fidelity we can use the
|
||
|
+# libsamplerate libraries, this is used in RideFile::resample()
|
||
|
+# if you don't resample (e.g. export or merge with new recording
|
||
|
+# intervals) then don't bother.
|
||
|
+#
|
||
|
+# Mainly tested on Linux, compilation on Windows requires
|
||
|
+# some modifications in the build process to build with MSVC2015
|
||
|
+# Code is available at: http://www.mega-nerd.com/SRC/
|
||
|
+#
|
||
|
+SAMPLERATE_INSTALL = /usr/local
|
||
|
+#SAMPLERATE_INCLUDE = /usr/local/include
|
||
|
+SAMPLERATE_LIBS = -lsamplerate
|
||
|
+
|
||
|
+# If your system has PKG_CONFIG, QT can use this to get dependent libraries.
|
||
|
+# Add the names of libraries with PKG_CONFIG information.
|
||
|
+# eg. PKGCONFIG = oauth libical
|
||
|
+# Uncomment the following two lines to enable.
|
||
|
+#CONFIG += link_pkgconfig
|
||
|
+#PKGCONFIG =
|
||
|
+
|
||
|
+# If your QT build includes its own local compress libs
|
||
|
+# then you should comment the line below, otherwise you
|
||
|
+# will need to have the compress libraries installed
|
||
|
+# separately.
|
||
|
+#LIBZ_INCLUDE =
|
||
|
+LIBZ_LIBS = -lz
|
||
|
+
|
||
|
+macx {
|
||
|
+ # Uncomment this line to build with OS X Tiger support on a Leopard system:
|
||
|
+ #QMAKE_MAC_SDK=/Developer/SDKs/MacOSX10.4u.sdk
|
||
|
+
|
||
|
+ # Uncomment this line to build a OS X universal binary:
|
||
|
+ #CONFIG+=x86 ppc
|
||
|
+
|
||
|
+ # Uncomment this line if you have SDK 10.7 or higher
|
||
|
+ #DEFINES += GC_HAVE_LION
|
||
|
+
|
||
|
+ #uncomment below if you are running on the 10.9 developer preview
|
||
|
+ #INCLUDEPATH += /Library/Developer/CommandLineTools/SDKs/MacOSX10.9.sdk/usr/include/
|
||
|
+}
|
||
|
+
|
||
|
+# uncomment below for R integration via webservices
|
||
|
+#HTPATH = ../httpserver
|
||
|
+
|
||
|
+#if you want a 'robot' to test realtime code without having
|
||
|
+#to get on your trainer and ride then uncomment below
|
||
|
+#DEFINES += GC_WANT_ROBOT
|
||
|
+
|
||
|
+#if you have a version of mingw that properly provides
|
||
|
+#the Dwmapi.h header then uncomment this line
|
||
|
+#DEFINES += GC_HAVE_DWM
|
||
|
+
|
||
|
+# USING THE DROPBOX API
|
||
|
+# register your app at https://www.dropbox.com/developers/apps and
|
||
|
+# make sure the redirect_uri for the app includes the url:
|
||
|
+# https://goldencheetah.github.io/blank.html and full permissions
|
||
|
+# are granted. Then set the client # and secret in the two defines
|
||
|
+# below replacing the xxxxxxxxxxxxxx with the actual values.
|
||
|
+#DEFINES += GC_DROPBOX_CLIENT_ID=\\\"xxxxxxxxxxxxxxx\\\"
|
||
|
+#DEFINES += GC_DROPBOX_CLIENT_SECRET=\\\"xxxxxxxxxxxxxxx\\\"
|
||
|
+
|
||
|
+# if you have your own MAPQUEST KEY
|
||
|
+#DEFINES += GC_MAPQUESTAPI_KEY=\\\"xxxxxxxxxxxxxxxxxxxxxx\\\"
|
||
|
+
|
||
|
+# USING THE WITHINGS API (http://oauth.withings.com/api)
|
||
|
+#DEFINES += GC_WITHINGS_CONSUMER_KEY=\\\"xxxxxxxxxxxxxxx\\\"
|
||
|
+#DEFINES += GC_WITHINGS_CONSUMER_SECRET=\\\"xxxxxxxxxxxxxxx\\\"
|
||
|
+
|
||
|
+# What video playback do you want?
|
||
|
+#DEFINES += GC_VIDEO_NONE # dont add any video playback support
|
||
|
+#DEFINES += GC_VIDEO_QUICKTIME # mac only and the default
|
||
|
+DEFINES += GC_VIDEO_QT5 # use QT5 qvideowidget if QT > 5.2.1
|
||
|
+#DEFINES += GC_VIDEO_VLC # use VideoLan library needs VLC_INSTALL defined above
|
||
|
+#DEFINES += GC_VIDEO_AV # use AV Foundation on Mac now QTKit is deprecated
|
||
|
+
|
||
|
+
|
||
|
+# Using the GoldenCheetah/CloudDB feature (with a private CloudDB instance)
|
||
|
+# requires that you have a running instance of CloudDB on Google App Engine
|
||
|
+# (for details on CloudDB please check the documentation here: https://github.com/GoldenCheetah/CloudDB
|
||
|
+#DEFINES +=GC_CLOUD_DB_BASIC_AUTH=
|
||
|
+#DEFINES +=GC_CLOUD_DB_APP_NAME=
|
||
|
+#CloudDB = active
|