goldencheetah/goldencheetah-3.6-qwtconfig.pri.patch

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diff -Naur GoldenCheetah.orig/qwt/qwtconfig.pri GoldenCheetah.build/qwt/qwtconfig.pri
--- GoldenCheetah.orig/qwt/qwtconfig.pri 1970-01-01 05:00:00.000000000 +0500
+++ GoldenCheetah.build/qwt/qwtconfig.pri 2020-06-17 22:08:22.947552854 +0500
@@ -0,0 +1,163 @@
+################################################################
+# Qwt Widget Library
+# Copyright (C) 1997 Josef Wilgen
+# Copyright (C) 2002 Uwe Rathmann
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the Qwt License, Version 1.0
+################################################################
+
+QWT_VER_MAJ = 6
+QWT_VER_MIN = 1
+QWT_VER_PAT = 1
+QWT_VERSION = $${QWT_VER_MAJ}.$${QWT_VER_MIN}.$${QWT_VER_PAT}
+
+######################################################################
+# Install paths
+######################################################################
+
+QWT_INSTALL_PREFIX = $$[QT_INSTALL_PREFIX]
+
+unix {
+ QWT_INSTALL_PREFIX = /usr/local/qwt-$$QWT_VERSION-svn
+}
+
+win32 {
+ QWT_INSTALL_PREFIX = C:/Qwt-$$QWT_VERSION-svn
+}
+
+QWT_INSTALL_DOCS = $${QWT_INSTALL_PREFIX}/doc
+QWT_INSTALL_HEADERS = $${QWT_INSTALL_PREFIX}/include
+QWT_INSTALL_LIBS = $${QWT_INSTALL_PREFIX}/lib
+
+######################################################################
+# Designer plugin
+# creator/designer load designer plugins from certain default
+# directories ( f.e the path below QT_INSTALL_PREFIX ) and the
+# directories listed in the QT_PLUGIN_PATH environment variable.
+# When using the path below QWT_INSTALL_PREFIX you need to
+# add $${QWT_INSTALL_PREFIX}/plugins to QT_PLUGIN_PATH in the
+# runtime environment of designer/creator.
+######################################################################
+
+QWT_INSTALL_PLUGINS = $${QWT_INSTALL_PREFIX}/plugins/designer
+
+# linux distributors often organize the Qt installation
+# their way and QT_INSTALL_PREFIX doesn't offer a good
+# path. Also QT_INSTALL_PREFIX is only one of the default
+# search paths of the designer - not the Qt creator
+
+#QWT_INSTALL_PLUGINS = $$[QT_INSTALL_PREFIX]/plugins/designer
+
+######################################################################
+# Features
+# When building a Qwt application with qmake you might want to load
+# the compiler/linker flags, that are required to build a Qwt application
+# from qwt.prf. Therefore all you need to do is to add "CONFIG += qwt"
+# to your project file and take care, that qwt.prf can be found by qmake.
+# ( see http://doc.trolltech.com/4.7/qmake-advanced-usage.html#adding-new-configuration-features )
+# I recommend not to install the Qwt features together with the
+# Qt features, because you will have to reinstall the Qwt features,
+# with every Qt upgrade.
+######################################################################
+
+QWT_INSTALL_FEATURES = $${QWT_INSTALL_PREFIX}/features
+# QWT_INSTALL_FEATURES = $$[QT_INSTALL_PREFIX]/features
+
+######################################################################
+# Build the static/shared libraries.
+# If QwtDll is enabled, a shared library is built, otherwise
+# it will be a static library.
+######################################################################
+
+#QWT_CONFIG += QwtDll
+
+######################################################################
+# QwtPlot enables all classes, that are needed to use the QwtPlot
+# widget.
+######################################################################
+
+QWT_CONFIG += QwtPlot
+
+######################################################################
+# QwtWidgets enables all classes, that are needed to use the all other
+# widgets (sliders, dials, ...), beside QwtPlot.
+######################################################################
+
+QWT_CONFIG += QwtWidgets
+
+######################################################################
+# If you want to display svg images on the plot canvas, or
+# export a plot to a SVG document
+######################################################################
+
+QWT_CONFIG += QwtSvg
+
+######################################################################
+# If you want to use a OpenGL plot canvas
+######################################################################
+
+QWT_CONFIG += QwtOpenGL
+
+######################################################################
+# You can use the MathML renderer of the Qt solutions package to
+# enable MathML support in Qwt. Because of license implications
+# the ( modified ) code of the MML Widget solution is included and
+# linked together with the QwtMathMLTextEngine into an own library.
+# To use it you will have to add "CONFIG += qwtmathml"
+# to your qmake project file.
+######################################################################
+
+QWT_CONFIG += QwtMathML
+
+######################################################################
+# If you want to build the Qwt designer plugin,
+# enable the line below.
+# Otherwise you have to build it from the designer directory.
+######################################################################
+
+QWT_CONFIG += QwtDesigner
+
+######################################################################
+# Compile all Qwt classes into the designer plugin instead
+# of linking it against the shared Qwt library. Has no effect
+# when QwtDesigner or QwtDll are not both enabled.
+#
+# On systems where rpath is supported ( all Unixoids ) the
+# location of the installed Qwt library is compiled into the plugin,
+# but on Windows it might be easier to have a self contained
+# plugin to avoid any hassle with configuring the runtime
+# environment of the designer/creator.
+######################################################################
+
+win32 {
+ QWT_CONFIG += QwtDesignerSelfContained
+}
+
+######################################################################
+# If you want to auto build the examples, enable the line below
+# Otherwise you have to build them from the examples directory.
+######################################################################
+
+QWT_CONFIG += QwtExamples
+
+######################################################################
+# The playground is primarily intended for the Qwt development
+# to explore and test new features. Nevertheless you might find
+# ideas or code snippets that help for application development
+# If you want to auto build the applications in playground, enable
+# the line below.
+# Otherwise you have to build them from the playground directory.
+######################################################################
+
+QWT_CONFIG += QwtPlayground
+
+######################################################################
+# When Qt has been built as framework qmake wants
+# to link frameworks instead of regular libs
+######################################################################
+
+macx:!static:CONFIG(qt_framework, qt_framework|qt_no_framework) {
+
+ #QWT_CONFIG += QwtFramework
+}
diff -Naur GoldenCheetah.orig/src/gcconfig.pri GoldenCheetah.build/src/gcconfig.pri
--- GoldenCheetah.orig/src/gcconfig.pri 1970-01-01 05:00:00.000000000 +0500
+++ GoldenCheetah.build/src/gcconfig.pri 2020-06-17 22:08:22.933552971 +0500
@@ -0,0 +1,278 @@
+# To build, copy this file to gcconfig.pri and then fill in the paths.
+
+# You can define the name of the executable file here.
+# If you do not specify anything then we default to: GoldenCheetah
+#APP_NAME =
+
+# We recommend a debug build for development and a release build for deployment
+#CONFIG += debug
+CONFIG += release
+
+# uncomment below and configure the location of the GNU scientific library,
+# this is a mandatory dependency.
+#
+# Linux/Mac - use apt/homebrew to install and edit to your install location
+GSL_INCLUDES = /usr/include
+GSL_LIBS = -lgsl -lgslcblas -lm
+#
+# Windows - use vcpkg to install and edit to your install location
+#GSL_INCLUDES = c:\vcpkg\installed\x64-windows\include
+#GSL_LIBS = -LC:\vcpkg\installed\x64-windows\lib -lgsl -lgslcblas
+
+# Uncomment below if you want an R chart
+# You will need R installed along with the Rcpp and RInside
+# packages. There is an R script in the `util' directory that
+# can be run to install these packages; see it for more info.
+DEFINES += GC_WANT_R
+
+# Uncomment below if you want Python charting / ML etc
+# You will need Python Development tools installed
+#
+# Libs needed can typically be found by calling e.g
+# python3.6-config --libs
+#
+# below 3 lines work well on Linux style OS
+#DEFINES += GC_WANT_PYTHON
+#PYTHONINCLUDES = -I/usr/include/python3.8
+#PYTHONLIBS = -L/usr/lib64/python3.8/config-3.8-x86_64-linux-gnu -lpython3.8m -lcrypt -lpthread -ldl -lutil -lm
+# below 3 lines work well on Windows
+#DEFINES += GC_WANT_PYTHON
+#PYTHONINCLUDES = -I\"C:\Program Files\Python36\include\"
+#PYTHONLIBS = -L\"C:\Program Files\Python36\libs\" -lpython36
+#Below work ok on MacOS High Sierra
+#DEFINES += GC_WANT_PYTHON
+#PYTHONINCLUDES = -I/Library/Frameworks/Python.framework/Versions/3.6/include/python3.6m
+#PYTHONLIBS = -L/Library/Frameworks/Python.framework/Versions/3.6/lib -lpython3.6m
+
+# put output into a separate dir
+# to keep main directory clear
+DESTDIR = .
+OBJECTS_DIR = ./.obj
+MOC_DIR = ./.moc
+RCC_DIR = ./.rcc
+UI_DIR = ./.ui
+
+# Global conf file name: If you'd like to use a different global config file
+# name than the default (e.g. for testing purposes), set it here.
+#DEFINES += GC_SETTINGS_APP=\\\"GoldenCheetahTest\\\"
+
+# If you want a console window to appear on Windows machines
+# then uncomment the following two lines.
+#CONFIG += console
+#QMAKE_LFLAGS = -mwindows
+
+# To compile translation you need QT tool - lrelease
+# If it is not found using he defaults in src/src.pro
+# then set the full path and filename here.
+QMAKE_LRELEASE = /usr/bin/lrelease-qt5
+
+# MSVC needs the WINDOWS KIT libraries for the memory model you are building
+#WINKIT_INSTALL= "C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/x64"
+
+# We use g++ on all platforms so switch on auto vectorization amongst other
+# things to speed up looping over ride file points
+QMAKE_CXXFLAGS += -O3
+
+# Let us know where flex and bison are installed.
+# You may need to specify the full path if things don't work.
+QMAKE_LEX = flex
+QMAKE_YACC = bison
+# If you're compiling with nmake and VC then you
+# will likely also use win_flex and win_bison
+# so uncomment below
+#QMAKE_LEX = win_flex
+#QMAKE_YACC = win_bison
+#win32 {
+# QMAKE_YACC = bison --file-prefix=y -t
+# QMAKE_MOVE = cmd /c move
+# QMAKE_DEL_FILE = rm -f
+#}
+
+# If you want SRM download support you must install SRMIO
+# http://www.zuto.de/project/srmio/
+# Set path to the root of the SRMIO installation
+# If you installed in /usr/local/srmio then set
+# SRMIO_INSTALL = /usr/local/srmio
+# This will automatically set:
+# SRMIO_INCLUDE = $${SRMIO_INSTALL}/include
+# SRMIO_LIBS = $${SRMIO_INSTALL}/lib/libsrmio.a
+# You may override the INCLUDE and LIB files if you like.
+# You *must* define SRMIO_INSTALL to use this feature.
+#SRMIO_INSTALL =
+#SRMIO_INCLUDE =
+#SRMIO_LIBS =
+
+# If you want D2XX device downloads, you need the D2XX libraries
+# http://www.ftdichip.com/Drivers/D2XX.htm
+# Set path to where the D2XX include file (d2xx.h) is located
+# If the files are in /usr/include/d2xx then set
+# D2XX = /usr/include/d2xx
+# If for some reason you need a library to compile d2xx support
+# specify it on the D2XX_LIBS = line.
+# You *must* define D2XX_INCLUDE to use this feature.
+#D2XX_INCLUDE =
+#D2XX_LIBS =
+
+# If you want support for Google Earth .kml files then you need
+# to install the Google libkml library
+#
+# http://code.google.com/p/libkml/
+# or on Linux sudo apt-get install libkml-dev
+#
+# then set the following variable appropriately
+# to the root of the libs/include path
+KML_INSTALL = /usr/local
+KML_INCLUDE =
+KML_LIBS =
+# Since KML also requires BOOST you will need to install
+# that too and then set BOOST_INCLUDE to that location
+# If the files are in /usr/include/boost then set
+BOOST_INCLUDE = /usr/include
+#Additionally, on MAC the latest libs also need the following
+#QMAKE_CFLAGS_X86_64 += -mmacosx-version-min=10.7
+#QMAKE_CXXFLAGS_X86_64 = $$QMAKE_CFLAGS_X86_64
+#LIBS += -lexpat -luriparser -lminizip
+
+# If you want support for downloading from iCal calendars you will need libical
+# http://sourceforge.net/projects/freeassociation/
+# Set path to the root of the libical installation
+# If you installed in /usr/local/libical then set
+# ICAL_INSTALL = /usr/local/libical
+# This will automatically set:
+# ICAL_INCLUDE = $${ICAL_INSTALL}/include
+# ICAL_LIBS = $${ICAL_INSTALL}/lib/libical.a
+# You may override the INCLUDE and LIB files if you like.
+# You *must* define ICAL_INSTALL to use this feature.
+ICAL_INSTALL = /usr
+#ICAL_INCLUDE =
+ICAL_LIBS = -lical
+
+# If you want support for using USB1 sticks in Train View on Windows
+# then install the SiLabs USBXpress Software Development Kit (SDK)
+# http://www.silabs.com/products/mcu/Pages/USBXpress.aspx
+# and set the following to the 'Host' directory within the SDK
+# USBXPRESS_INSTALL = /c/SiLabs/MCU/USBXpress/USBXpress_API/Host/
+# You may override the INCLUDE and LIB files if you like.
+# You *must* define USBXPRESS_INSTALL to use this feature.
+#USBXPRESS_INSTALL =
+#USBXPRESS_INCLUDE =
+#USBXPRESS_LIBS =
+
+# If you want support for using USB2 sticks in Train View on Linux or Windows
+# then you need to install libusb (Linux) version 0.1.12
+# or libusb-win32 (Windows) version 1.2.6.0
+# For Linux builds download: (There is a copy in the contrib directory)
+# http://prdownloads.sourceforge.net/libusb/libusb-0.1.12.tar.gz
+# For Windows builds download:
+# ttps://sourceforge.net/projects/libusb-win32/files/libusb-win32-releases/1.2.6.0/
+# You may override the INCLUDE and LIB files if you like.
+# You *must* define LIBUSB_INSTALL to use this feature.
+LIBUSB_INSTALL = /usr
+#LIBUSB_INCLUDE =
+LIBUSB_LIBS = -lusb
+#LIBUSB_USE_V_1 = true # don't use on Windows
+
+# if you want video playback on training mode then
+# download and install vlc (videolan) from
+# ftp.videolan.org/pub/vlc/1.1.8 or http://download.videolan.org/vlc/ for
+# your platform there are sdks for Mac and Windows. On Linux you
+# will need to use the latest distro (e.g. Meerkat
+# on Ubuntu) to be sure apt-get installs the latest
+# builds (we need 1.1.8 or higher).
+# Set path to the root of the VLC installation
+# If the are installed in /usr/local/vlc then set
+# VLC_INSTALL = /usr/local/vlc
+# This will automatically set (Windows, Unix and macOS):
+# VLC_INCLUDE = $${VLC_INSTALL}/include
+# For Windows
+# VLC_LIBS = $${VLC_INSTALL}/lib/libvlc.dll.a
+# For Unix and macOS
+# VLC_LIBS = -lvlc
+# You may override the INCLUDE and LIB files if you like.
+# You *must* define VLC_INSTALL to use this feature.
+#VLC_INSTALL =
+#VLC_INCLUDE =
+#VLC_LIBS =
+
+# if you want to resample with high fidelity we can use the
+# libsamplerate libraries, this is used in RideFile::resample()
+# if you don't resample (e.g. export or merge with new recording
+# intervals) then don't bother.
+#
+# Mainly tested on Linux, compilation on Windows requires
+# some modifications in the build process to build with MSVC2015
+# Code is available at: http://www.mega-nerd.com/SRC/
+#
+SAMPLERATE_INSTALL = /usr/local
+#SAMPLERATE_INCLUDE = /usr/local/include
+SAMPLERATE_LIBS = -lsamplerate
+
+# If your system has PKG_CONFIG, QT can use this to get dependent libraries.
+# Add the names of libraries with PKG_CONFIG information.
+# eg. PKGCONFIG = oauth libical
+# Uncomment the following two lines to enable.
+#CONFIG += link_pkgconfig
+#PKGCONFIG =
+
+# If your QT build includes its own local compress libs
+# then you should comment the line below, otherwise you
+# will need to have the compress libraries installed
+# separately.
+#LIBZ_INCLUDE =
+LIBZ_LIBS = -lz
+
+macx {
+ # Uncomment this line to build with OS X Tiger support on a Leopard system:
+ #QMAKE_MAC_SDK=/Developer/SDKs/MacOSX10.4u.sdk
+
+ # Uncomment this line to build a OS X universal binary:
+ #CONFIG+=x86 ppc
+
+ # Uncomment this line if you have SDK 10.7 or higher
+ #DEFINES += GC_HAVE_LION
+
+ #uncomment below if you are running on the 10.9 developer preview
+ #INCLUDEPATH += /Library/Developer/CommandLineTools/SDKs/MacOSX10.9.sdk/usr/include/
+}
+
+# uncomment below for R integration via webservices
+#HTPATH = ../httpserver
+
+#if you want a 'robot' to test realtime code without having
+#to get on your trainer and ride then uncomment below
+#DEFINES += GC_WANT_ROBOT
+
+#if you have a version of mingw that properly provides
+#the Dwmapi.h header then uncomment this line
+#DEFINES += GC_HAVE_DWM
+
+# USING THE DROPBOX API
+# register your app at https://www.dropbox.com/developers/apps and
+# make sure the redirect_uri for the app includes the url:
+# https://goldencheetah.github.io/blank.html and full permissions
+# are granted. Then set the client # and secret in the two defines
+# below replacing the xxxxxxxxxxxxxx with the actual values.
+#DEFINES += GC_DROPBOX_CLIENT_ID=\\\"xxxxxxxxxxxxxxx\\\"
+#DEFINES += GC_DROPBOX_CLIENT_SECRET=\\\"xxxxxxxxxxxxxxx\\\"
+
+# if you have your own MAPQUEST KEY
+#DEFINES += GC_MAPQUESTAPI_KEY=\\\"xxxxxxxxxxxxxxxxxxxxxx\\\"
+
+# USING THE WITHINGS API (http://oauth.withings.com/api)
+#DEFINES += GC_WITHINGS_CONSUMER_KEY=\\\"xxxxxxxxxxxxxxx\\\"
+#DEFINES += GC_WITHINGS_CONSUMER_SECRET=\\\"xxxxxxxxxxxxxxx\\\"
+
+# What video playback do you want?
+#DEFINES += GC_VIDEO_NONE # dont add any video playback support
+#DEFINES += GC_VIDEO_QUICKTIME # mac only and the default
+DEFINES += GC_VIDEO_QT5 # use QT5 qvideowidget if QT > 5.2.1
+#DEFINES += GC_VIDEO_VLC # use VideoLan library needs VLC_INSTALL defined above
+#DEFINES += GC_VIDEO_AV # use AV Foundation on Mac now QTKit is deprecated
+
+
+# Using the GoldenCheetah/CloudDB feature (with a private CloudDB instance)
+# requires that you have a running instance of CloudDB on Google App Engine
+# (for details on CloudDB please check the documentation here: https://github.com/GoldenCheetah/CloudDB
+#DEFINES +=GC_CLOUD_DB_BASIC_AUTH=
+#DEFINES +=GC_CLOUD_DB_APP_NAME=
+#CloudDB = active