update to 2.3.5 [release 2.3.5-1mamba;Sat Oct 21 2023]
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# bygfoot
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# bygfoot
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Bygfoot allows you to manage a team by administering players' fitness, stadium capacity
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Bygfoot allows you to manage a team by administering players' fitness, stadium capacity and conservation, team formation, team playing style, player hiring and firing, etc. If you are successful you can become a champion. Else you will be fired after some time.
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and conservation, team formation, team playing style, player hiring and firing, etc. If you
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The game is based on "country files" in XML format that you can customise to reflect your own country's leagues. There are also "team definitions" you can write to have the teams you know of play with their actual formations.
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are successful you can become a champion. Else you will be fired after some time.
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The game is based on "country files" in XML format that you can customise to reflect
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your own country's leagues. There are also "team definitions" you can write to have the
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teams you know of play with their actual formations.
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52
bygfoot.spec
52
bygfoot.spec
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Name: bygfoot
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Name: bygfoot
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Version: 2.3.2
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Version: 2.3.5
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Release: 1mamba
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Release: 1mamba
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Summary: A football manager simulation game for Linux.
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Summary: A football manager simulation game for Linux.
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Group: Applications/Games
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Group: Applications/Games
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Vendor: openmamba
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Vendor: openmamba
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Distribution: openmamba
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Distribution: openmamba
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Packager: gil <puntogil@libero.it>
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://bygfoot.sourceforge.net/
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URL: https://bygfoot.sourceforge.io/new/
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Source: http://downloads.sourceforge.net/bygfoot/bygfoot-%{version}.tar.bz2
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Source: https://gitlab.com/bygfoot/bygfoot/-/archive/%{version}/bygfoot-%{version}.tar.bz2
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#http://downloads.sourceforge.net/bygfoot/bygfoot-2.2.1-source.tar.bz2
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License: GPL
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License: GPL
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BuildRequires: desktop-file-utils
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BuildRequires: gettext
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BuildRequires: libfontconfig-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libz-devel
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## AUTOBUILDREQ-BEGIN
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: glibc-devel
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BuildRequires: libatk-devel
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BuildRequires: libat-spi2-core-devel
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BuildRequires: libcairo-devel
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BuildRequires: libcairo-devel
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BuildRequires: libfontconfig-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libgdk-pixbuf-devel
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BuildRequires: libglib-devel
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BuildRequires: libglib-devel
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BuildRequires: libgtk-devel
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BuildRequires: libgtk2-devel
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BuildRequires: libharfbuzz-devel
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BuildRequires: libjson-c-devel
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BuildRequires: libpango-devel
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BuildRequires: libpango-devel
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BuildRequires: libz-devel
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## AUTOBUILDREQ-END
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## AUTOBUILDREQ-END
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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BuildRequires: desktop-file-utils
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BuildRequires: gettext
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%description
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%description
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Bygfoot allows you to manage a team by administering players' fitness, stadium capacity
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Bygfoot allows you to manage a team by administering players' fitness, stadium capacity and conservation, team formation, team playing style, player hiring and firing, etc. If you are successful you can become a champion. Else you will be fired after some time.
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and conservation, team formation, team playing style, player hiring and firing, etc. If you
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The game is based on "country files" in XML format that you can customise to reflect your own country's leagues. There are also "team definitions" you can write to have the teams you know of play with their actual formations.
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are successful you can become a champion. Else you will be fired after some time.
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The game is based on "country files" in XML format that you can customise to reflect
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%debug_package
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your own country's leagues. There are also "team definitions" you can write to have the
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teams you know of play with their actual formations.
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%prep
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%prep
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%setup -q
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%setup -q -n %{name}-%{version}
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%build
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%build
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%configure \
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%cmake
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CFLAGS="%{optflags} -lm"
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%make
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%cmake_build
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%install
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%install
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%makeinstall
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%cmake_install
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rm -rf %{buildroot}%{_datadir}/bygfoot/support_files/definitions/scotland/CVS
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#rm -rf %{buildroot}%{_datadir}/bygfoot/support_files/definitions/scotland/CVS
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mkdir -p %{buildroot}%{_datadir}/applications
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mkdir -p %{buildroot}%{_datadir}/applications
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cat > %{buildroot}%{_datadir}/applications/%{name}.desktop << EOF
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cat > %{buildroot}%{_datadir}/applications/%{name}.desktop << EOF
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@ -84,6 +81,9 @@ EOF
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%doc AUTHORS COPYING ChangeLog README TODO
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%doc AUTHORS COPYING ChangeLog README TODO
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%changelog
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%changelog
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* Sat Oct 21 2023 Silvan Calarco <silvan.calarco@mambasoft.it> 2.3.5-1mamba
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- update to 2.3.5
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* Tue Aug 28 2012 openmamba WebBuild System <webbuild@openmamba.org> 2.3.2-1mamba
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* Tue Aug 28 2012 openmamba WebBuild System <webbuild@openmamba.org> 2.3.2-1mamba
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- update to 2.3.2
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- update to 2.3.2
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