box2d/box2d.spec

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RPMSpec
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Name: box2d
Version: 2.4.1
Release: 1mamba
Summary: A 2D physics engine for games
Group: Applications/Graphics
Vendor: openmamba
Distribution: openmamba
Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
URL: https://box2d.org/
Source: https://github.com/erincatto/box2d.git/v%{version}/box2d-%{version}.tar.bz2
License: MIT
## AUTOBUILDREQ-BEGIN
BuildRequires: glibc-devel
BuildRequires: ldconfig
BuildRequires: libgcc
BuildRequires: libstdc++6-devel
## AUTOBUILDREQ-END
BuildRequires: cmake
Requires: lib%{name} = %{?epoch:%epoch:}%{version}-%{release}
BuildRoot: %{_tmppath}/%{name}-%{version}-root
%description
Box2D is a 2D physics engine for games.
%package -n lib%{name}
Group: System/Libraries
Summary: A 2D physics engine for games
%description -n lib%{name}
Box2D is a 2D physics engine for games.
This package contains shared libraries for %{name}.
%package -n lib%{name}-devel
Group: Development/Libraries
Summary: Development files for %{name}
Requires: lib%{name} = %{?epoch:%epoch:}%{version}-%{release}
%description -n lib%{name}-devel
This package contains libraries and header files for developing applications that use %{name}.
%debug_package
%prep
%setup -q
%build
%cmake -d build
%make
%install
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%makeinstall -C build
%clean
[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
%post -n lib%{name} -p /sbin/ldconfig
%postun -n lib%{name} -p /sbin/ldconfig
%files -n lib%{name}
%defattr(-,root,root)
%{_libdir}/libbox2d.so.*
%doc LICENSE
%files -n lib%{name}-devel
%defattr(-,root,root)
%dir %{_includedir}/box2d
%{_includedir}/box2d/*.h
%{_libdir}/libbox2d.so
%dir %{_libdir}/cmake/box2d
%{_libdir}/cmake/box2d/box2d*.cmake
%doc README.md
%changelog
* Sat Jan 16 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 2.4.1-1mamba
- package created using the webbuild interface