update to 3.6.5 [release 3.6.5-1mamba;Mon Jun 21 2021]
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Name: OpenSceneGraph
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Name: OpenSceneGraph
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Version: 3.4.0
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Version: 3.6.5
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Release: 1mamba
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Release: 1mamba
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Summary: An open source high performance 3D graphics toolkit
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Summary: An open source high performance 3D graphics toolkit
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Group: Applications/Graphics
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Group: Applications/Graphics
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Vendor: openmamba
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Vendor: openmamba
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Distribution: openmamba
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Distribution: openmamba
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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Packager: Silvan Calarco <silvan.calarco@mambasoft.it>
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URL: http://www.openscenegraph.org/projects/osg
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URL: http://trac.openscenegraph.org/projects/osg/
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Source: http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-%{version}/source/OpenSceneGraph-%{version}.zip
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Source: https://github.com/openscenegraph/OpenSceneGraph/archive/refs/tags/OpenSceneGraph-%{version}.tar.gz
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Patch0: %{name}-2.9.7-ffmpeg-0.6.1.patch
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Patch0: %{name}-2.9.7-ffmpeg-0.6.1.patch
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License: OSGPL
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License: OSGPL
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## AUTOBUILDREQ-BEGIN
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## AUTOBUILDREQ-BEGIN
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BuildRequires: glibc-devel
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BuildRequires: glibc-devel
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BuildRequires: libGL-devel
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BuildRequires: libSDL-devel
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BuildRequires: libSDL-devel
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BuildRequires: libX11-devel
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BuildRequires: libX11-devel
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BuildRequires: libXinerama-devel
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BuildRequires: libXrandr-devel
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BuildRequires: libXrandr-devel
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BuildRequires: libavcodec-ffmpeg-devel
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BuildRequires: libavcodec-ffmpeg-devel
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BuildRequires: libavdevice-ffmpeg-devel
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BuildRequires: libavdevice-ffmpeg-devel
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BuildRequires: libavformat-ffmpeg-devel
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BuildRequires: libavformat-ffmpeg-devel
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BuildRequires: libavresample-ffmpeg-devel
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BuildRequires: libavutil-ffmpeg-devel
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BuildRequires: libavutil-ffmpeg-devel
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BuildRequires: libcairo-devel
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BuildRequires: libcairo-devel
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BuildRequires: libcoin-devel
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BuildRequires: libcurl-devel
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BuildRequires: libcurl-devel
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BuildRequires: libdcmtk-devel
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BuildRequires: libdcmtk-devel
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BuildRequires: libfontconfig-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libfreetype-devel
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BuildRequires: libgcc
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BuildRequires: libgcc
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BuildRequires: libgdal-devel
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BuildRequires: libgdal-devel
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BuildRequires: libgdk-pixbuf-devel
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BuildRequires: libgdk-pixbuf-devel
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BuildRequires: libgif-devel
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BuildRequires: libgif-devel
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BuildRequires: libglib-devel
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BuildRequires: libglib-devel
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BuildRequires: libilmbase-devel
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BuildRequires: libglvnd-devel
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BuildRequires: libgst-plugins-base-devel
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BuildRequires: libgstreamer-devel
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BuildRequires: libicu-devel
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BuildRequires: libjasper-devel
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BuildRequires: libjasper-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libopenexr-devel
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BuildRequires: libnsl-devel
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BuildRequires: libopenssl-devel
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BuildRequires: libpng-devel
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BuildRequires: libpng-devel
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BuildRequires: libpoppler-glib-devel
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BuildRequires: libpoppler-glib-devel
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BuildRequires: libqt5-devel
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BuildRequires: librsvg-devel
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BuildRequires: librsvg-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libstdc++6-devel
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BuildRequires: libswresample-ffmpeg-devel
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BuildRequires: libswscale-ffmpeg-devel
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BuildRequires: libswscale-ffmpeg-devel
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BuildRequires: libtiff-devel
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BuildRequires: libtiff-devel
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BuildRequires: libvncserver-devel
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BuildRequires: libvncserver-devel
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BuildRequires: libxine-devel
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BuildRequires: libwrap-devel
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BuildRequires: libxml2-devel
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BuildRequires: libz-devel
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BuildRequires: libz-devel
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## AUTOBUILDREQ-END
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## AUTOBUILDREQ-END
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BuildRequires: libdcmtk-devel >= 3.6.6
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BuildRequires: dcmtk >= 3.6.6
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BuildRequires: libgdal-devel >= 3.3.0
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BuildRequires: cmake
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BuildRequires: cmake
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BuildRoot: %{_tmppath}/%{name}-%{version}-root
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Requires: libosg = %{?epoch:%epoch:}%{version}-%{release}
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%description
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%description
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An open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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%package -n libosg
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Group: System/Libraries
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Summary: Shared libraries provided by %{name}
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%description -n libosg
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OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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This package contains shared libraries for %{name}.
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%package -n libosg-devel
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Group: Development/Libraries
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Summary: Development files for %{name}
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Requires: libosg = %{?epoch:%epoch:}%{version}-%{release}
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%description -n libosg-devel
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This package contains libraries and header files for developing applications that use %{name}.
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%debug_package
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%prep
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%prep
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%setup -q
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%setup -q -n OpenSceneGraph-OpenSceneGraph-%{version}
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#-D -T
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#:<< _EOF
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#%patch0 -p1
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#%patch0 -p1
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%define minver %(echo %version | cut -d. -f2)
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%define minver %(echo %version | cut -d. -f2)
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@ -63,7 +94,13 @@ fi
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:
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:
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%build
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%build
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%cmake -d build
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#:<< _EOF
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%cmake -d build \
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\
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%ifarch x86_64 aarch64
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-DLIB_POSTFIX=64
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%endif
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%make
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%make
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%install
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%install
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@ -73,6 +110,9 @@ fi
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%clean
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%clean
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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[ "%{buildroot}" != / ] && rm -rf "%{buildroot}"
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%post -n libosg -p /sbin/ldconfig
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%postun -n libosg -p /sbin/ldconfig
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%files
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%files
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%defattr(-,root,root)
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%defattr(-,root,root)
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%{_bindir}/osgarchive
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%{_bindir}/osgarchive
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%{_bindir}/osgversion
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%{_bindir}/osgversion
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%{_bindir}/osgviewer
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%{_bindir}/osgviewer
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%{_bindir}/present3D
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%{_bindir}/present3D
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%{_includedir}/osg*/*
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%{_includedir}/OpenThreads/*
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%files -n libosg
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%{_libdir}/libOpenThreads.so*
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%defattr(-,root,root)
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%{_libdir}/libosg*.so*
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%{_libdir}/libOpenThreads.so.*
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%{_libdir}/libosg*.so.*
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%{_libdir}/osgPlugins-%{version}/*.so
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%{_libdir}/osgPlugins-%{version}/*.so
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%doc AUTHORS.txt LICENSE.txt
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%files -n libosg-devel
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%defattr(-,root,root)
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%dir %{_includedir}/osg*
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%{_includedir}/osg*/*
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%dir %{_includedir}/OpenThreads
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%{_includedir}/OpenThreads/*
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%{_libdir}/pkgconfig/openscenegraph*.pc
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%{_libdir}/pkgconfig/openscenegraph*.pc
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%{_libdir}/pkgconfig/openthreads.pc
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%{_libdir}/pkgconfig/openthreads.pc
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%doc ChangeLog README.txt
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%{_libdir}/libOpenThreads.so
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%{_libdir}/libosg*.so
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%changelog
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%changelog
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* Mon Jun 21 2021 Silvan Calarco <silvan.calarco@mambasoft.it> 3.6.5-1mamba
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- update to 3.6.5
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* Fri Feb 12 2016 Silvan Calarco <silvan.calarco@mambasoft.it> 3.4.0-1mamba
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* Fri Feb 12 2016 Silvan Calarco <silvan.calarco@mambasoft.it> 3.4.0-1mamba
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- update to 3.4.0
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- update to 3.4.0
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@ -1,4 +1,4 @@
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# OpenSceneGraph
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# OpenSceneGraph
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An open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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