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This commit is contained in:
Silvan Calarco 2011-12-01 18:01:55 +01:00
commit 925ecdc66e
12 changed files with 286 additions and 0 deletions

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# Makefile for plymouth-theme-openmamba
# Copyright (C) 2011 by Silvan Calarco <silvan.calarco@mambasoft.it>
include VERSION
PACKAGE=plymouth-theme-openmamba
# system locations
prefix = /usr
exec_prefix = ${prefix}
sysconfdir = /etc
sbindir = ${exec_prefix}/sbin
bindir = ${exec_prefix}/bin
mandir = ${prefix}/usr/share/man
datadir = ${prefix}/share
initrddir = ${sysconfdir}/rc.d/init.d
sysconfigdir= ${sysconfdir}/sysconfig
localstatedir = /var
localesdir = ${datadir}/locale/
srcdir = .
DESTDIR =
INSTALL = /usr/bin/install
INSTALL_PROGRAM = ${INSTALL} -m 755
INSTALL_DATA = ${INSTALL} -m 644
INSTALL_DIR = ${INSTALL} -d -m 755
INSTALL_SCRIPT = ${INSTALL_PROGRAM}
# package related variables
distdir = $(PACKAGE)-$(VERSION)
dist_archive = $(distdir).tar.bz2
pck_catalogs := $(wildcard po/*.po)
.SUFFIXES:
.SUFFIXES: .po .mo
.po.mo:; msgfmt $< -o $@
all:
install-dirs:
$(INSTALL_DIR) $(DESTDIR)$(datadir)/plymouth/themes
install-files:
cp -a openmamba $(DESTDIR)$(datadir)
install: install-dirs install-files
dist: clean
@git log > ChangeLog.git
@mkdir /tmp/$(distdir)
@cp -a * /tmp/$(distdir)/
@rm -f $(dist_archive);\
tar cf - -C /tmp $(distdir) | bzip2 -9 -c > $(dist_archive)
@rm -rf /tmp/$(distdir)
@echo "file \`$(dist_archive)' created"
dist-rpm: dist
@rpm_sourcedir=`rpm --eval=%{_sourcedir}`;\
mv -f $(dist_archive) $$rpm_sourcedir;\
echo "and saved as \`$$rpm_sourcedir/$(dist_archive)'"
clean:
rm -f $(dist_archive)
rm -f $(pck_catalogs:.po=.mo)
rm -f $(PACKAGE).lang
make clean -C src

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VERSION = 0.1

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[Plymouth Theme]
Name=openmamba
Description=openmamba 2 default theme
ModuleName=script
[script]
ImageDir=/usr/share/plymouth/themes/openmamba
ScriptFile=/usr/share/plymouth/themes/openmamba/openmamba.script
[script-env-vars]
example_env_var=example env var value

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# This is an example plymouth plugin script
#Window.SetBackgroundTopColor(0.234, 0.43, 0.705);
#Window.SetBackgroundBottomColor(0.16, 0.25, 0.44);
wallpaper_image = Image("background.png");
screen_width = Window.GetWidth();
screen_height = Window.GetHeight();
resized_wallpaper_image = wallpaper_image.Scale(screen_width,screen_height);
wallpaper_sprite = Sprite(resized_wallpaper_image);
wallpaper_sprite.SetZ(-100);
stretch_factor = screen_width / screen_height / 1.25;
logo1.image = Image("openmamball.png");
logo1.image = logo1.image.Scale(72 * (screen_width / stretch_factor / 1280), 72 * (screen_height / 1024));
logo1.sprite = Sprite(logo1.image);
logo1.opacity_angle = 0;
logo2.image = Image("openmamball.png");
logo2.image = logo2.image.Scale(85 * (screen_width / stretch_factor / 1280), 85 * (screen_height / 1024));
logo2.sprite = Sprite(logo2.image);
logo2.opacity_angle = 0;
logo3.image = Image("openmamball.png");
logo3.image = logo3.image.Scale(118 * (screen_width / stretch_factor / 1280), 118 * (screen_height / 1024));
logo3.sprite = Sprite(logo3.image);
logo3.opacity_angle = 0;
fun refresh_callback ()
{
if (status == "normal")
{
logo1.opacity_angle += ((2 * 3.14) / 50) * 0.3; # 0.5 HZ
logo2.opacity_angle += ((2 * 3.14) / 50) * 0.4; # 0.25 HZ
logo3.opacity_angle += ((2 * 3.14) / 50) * 0.5; # 0.125 HZ
min_opacity = 0.3;
opacity1 = (Math.Cos(logo1.opacity_angle) + 1) / 2;
opacity1 *= 1 - min_opacity;
opacity1 += min_opacity;
logo1.sprite.SetX ((980 * screen_width) / 1280 - logo1.image.GetWidth() / 2);
logo1.sprite.SetY ((105 * screen_height) / 1024 - logo1.image.GetHeight() / 2);
logo1.sprite.SetOpacity (opacity1);
opacity2 = (Math.Cos(logo2.opacity_angle) + 1) / 2;
opacity2 *= 1 - min_opacity;
opacity2 += min_opacity;
logo2.sprite.SetX ((980 * screen_width) / 1280 - logo2.image.GetWidth() / 2);
logo2.sprite.SetY ((242 * screen_height) / 1024 - logo2.image.GetHeight() / 2);
logo2.sprite.SetOpacity (opacity2);
opacity3 = (Math.Cos(logo3.opacity_angle) + 1) / 2;
opacity3 *= 1 - min_opacity;
opacity3 += min_opacity;
logo3.sprite.SetX ((980 * screen_width) / 1280 - logo3.image.GetWidth() / 2);
logo3.sprite.SetY ((415 * screen_height) / 1024 - logo3.image.GetHeight() / 2);
logo3.sprite.SetOpacity (opacity3);
}
else
{
logo1.sprite.SetX ((980 * screen_width) / 1280 - logo1.image.GetWidth() / 2);
logo1.sprite.SetY ((105 * screen_height) / 1024 - logo1.image.GetHeight() / 2);
logo1.sprite.SetOpacity (1);
logo2.sprite.SetX ((980 * screen_width) / 1280 - logo2.image.GetWidth() / 2);
logo2.sprite.SetY ((250 * screen_height) / 1024 - logo2.image.GetHeight() / 2);
logo2.sprite.SetOpacity (1);
logo3.sprite.SetX ((980 * screen_width) / 1280 - logo3.image.GetWidth() / 2);
logo3.sprite.SetY ((415 * screen_height) / 1024 - logo3.image.GetHeight() / 2);
logo3.sprite.SetOpacity (1);
}
}
Plymouth.SetRefreshFunction (refresh_callback);
#----------------------------------------- Dialogue --------------------------------
status = "normal";
fun dialog_setup()
{
local.box;
local.lock;
local.entry;
box.image = Image("box.png");
lock.image = Image("lock.png");
entry.image = Image("entry.png");
box.sprite = Sprite(box.image);
box.x = Window.GetX() + Window.GetWidth() / 2 - box.image.GetWidth ()/2;
box.y = Window.GetY() + Window.GetHeight() / 2 - box.image.GetHeight()/2;
box.z = 10000;
box.sprite.SetPosition(box.x, box.y, box.z);
lock.sprite = Sprite(lock.image);
lock.x = box.x + box.image.GetWidth()/2 - (lock.image.GetWidth() + entry.image.GetWidth()) / 2;
lock.y = box.y + box.image.GetHeight()/2 - lock.image.GetHeight()/2;
lock.z = box.z + 1;
lock.sprite.SetPosition(lock.x, lock.y, lock.z);
entry.sprite = Sprite(entry.image);
entry.x = lock.x + lock.image.GetWidth();
entry.y = box.y + box.image.GetHeight()/2 - entry.image.GetHeight()/2;
entry.z = box.z + 1;
entry.sprite.SetPosition(entry.x, entry.y, entry.z);
global.dialog.box = box;
global.dialog.lock = lock;
global.dialog.entry = entry;
global.dialog.bullet_image = Image("bullet.png");
dialog_opacity (1);
}
fun dialog_opacity(opacity)
{
dialog.box.sprite.SetOpacity (opacity);
dialog.lock.sprite.SetOpacity (opacity);
dialog.entry.sprite.SetOpacity (opacity);
for (index = 0; dialog.bullet[index]; index++)
{
dialog.bullet[index].sprite.SetOpacity(opacity);
}
}
fun display_normal_callback ()
{
global.status = "normal";
if (global.dialog)
dialog_opacity (0);
}
fun display_password_callback (prompt, bullets)
{
global.status = "password";
if (!global.dialog)
dialog_setup();
else
dialog_opacity(1);
for (index = 0; dialog.bullet[index] || index < bullets; index++)
{
if (!dialog.bullet[index])
{
dialog.bullet[index].sprite = Sprite(dialog.bullet_image);
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_image.GetWidth();
dialog.bullet[index].y = dialog.entry.y + dialog.entry.image.GetHeight() / 2 - dialog.bullet_image.GetHeight() / 2;
dialog.bullet[index].z = dialog.entry.z + 1;
dialog.bullet[index].sprite.SetPosition(dialog.bullet[index].x, dialog.bullet[index].y, dialog.bullet[index].z);
}
if (index < bullets)
dialog.bullet[index].sprite.SetOpacity(1);
else
dialog.bullet[index].sprite.SetOpacity(0);
}
}
Plymouth.SetDisplayNormalFunction(display_normal_callback);
Plymouth.SetDisplayPasswordFunction(display_password_callback);
#----------------------------------------- Progress Bar --------------------------------
#progress_box.image = Image("progress_box.png");
#progress_box.sprite = Sprite(progress_box.image);
#
#progress_box.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2;
#progress_box.y = Window.GetY() + Window.GetHeight() * 0.75 - progress_box.image.GetHeight() / 2;
#progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0);
#
#progress_bar.original_image = Image("progress_bar.png");
#progress_bar.sprite = Sprite();
#
#progress_bar.x = Window.GetX() + Window.GetWidth() / 2 - progress_bar.original_image.GetWidth() / 2;
#progress_bar.y = Window.GetY() + Window.GetHeight() / 2 * 1.5 - progress_box.image.GetHeight() / 2 + (progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2;
#progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1);
#
#fun progress_callback (duration, progress)
# {
# if (progress_bar.image.GetWidth () != Math.Int (progress_bar.original_image.GetWidth () * progress))
# {
# progress_bar.image = progress_bar.original_image.Scale(progress_bar.original_image.GetWidth(progress_bar.original_image) * progress, progress_bar.original_image.GetHeight());
# progress_bar.sprite.SetImage (progress_bar.image);
# }
# }
#
#Plymouth.SetBootProgressFunction(progress_callback);
#----------------------------------------- Quit --------------------------------
fun quit_callback ()
{
logo1.sprite.SetOpacity (1);
logo2.sprite.SetOpacity (1);
logo3.sprite.SetOpacity (1);
}
Plymouth.SetQuitFunction(quit_callback);
#----------------------------------------- Message --------------------------------
message_sprite = Sprite();
fun message_callback (text)
{
my_image = Image.Text(text, 1, 1, 1);
message_sprite.SetPosition(screen_width / 2 - my_image.GetWidth() / 2, (800/1024) * screen_height, 10000);
message_sprite.SetImage(my_image);
}
Plymouth.SetMessageFunction(message_callback);

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