openmamba 3 theme improvements:
- make new logo rotate - add a light green background
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@ -1,6 +1,6 @@
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[Plymouth Theme]
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Name=openmamba
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Description=openmamba 2 default theme
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Description=openmamba 3 splash theme
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ModuleName=script
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[script]
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@ -7,26 +7,22 @@ stretch_factor = screen_width / screen_height / 1.25;
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logo1.image = Image("openmamball.png");
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logo1.image = logo1.image.Scale(100 * (screen_width / stretch_factor / 1280), 100 * (screen_height / 1024));
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logo1.sprite = Sprite(logo1.image);
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logo1.opacity_angle = 180;
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logo1.opacity_angle = 0;
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fun refresh_callback ()
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{
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if (status == "normal")
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{
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logo1.opacity_angle += ((2 * 3.14) / 50) * 0.1;
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min_opacity = 0.2;
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opacity1 = (Math.Cos(logo1.opacity_angle) + 1) / 2;
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opacity1 *= 1 - min_opacity;
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opacity1 += min_opacity;
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logo1.opacity_angle += (3.14 / 50);
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logo1.sprite.SetImage(logo1.image.Rotate(logo1.opacity_angle));
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logo1.sprite.SetX ((640 * screen_width) / 1280 - logo1.image.GetWidth() / 2);
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logo1.sprite.SetY ((512 * screen_height) / 1024 - logo1.image.GetHeight() / 2);
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logo1.sprite.SetOpacity (opacity1);
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}
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else
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{
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logo1.sprite.SetImage(logo1.image.Rotate(0));
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logo1.sprite.SetX ((640 * screen_width) / 1280 - logo1.image.GetWidth() / 2);
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logo1.sprite.SetY ((512 * screen_height) / 1024 - logo1.image.GetHeight() / 2);
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logo1.sprite.SetOpacity (1);
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}
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}
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@ -69,6 +65,9 @@ fun dialog_setup()
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global.dialog.entry = entry;
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global.dialog.bullet_image = Image("bullet.png");
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dialog_opacity (1);
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Window.SetBackgroundTopColor(0.781,0.891,0.777);
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Window.SetBackgroundBottomColor(0.797,0.914,0.793);
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}
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fun dialog_opacity(opacity)
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@ -163,4 +162,7 @@ fun message_callback (text)
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message_sprite.SetImage(my_image);
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}
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Window.SetBackgroundTopColor(0.781,0.891,0.777);
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Window.SetBackgroundBottomColor(0.797,0.914,0.793);
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Plymouth.SetMessageFunction(message_callback);
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