A couple of small fixes
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@ -65,9 +65,6 @@ fun dialog_setup()
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global.dialog.entry = entry;
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global.dialog.bullet_image = Image("bullet.png");
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dialog_opacity (1);
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Window.SetBackgroundTopColor(0.781,0.891,0.777);
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Window.SetBackgroundBottomColor(0.797,0.914,0.793);
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}
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fun dialog_opacity(opacity)
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@ -162,7 +159,7 @@ fun message_callback (text)
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message_sprite.SetImage(my_image);
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}
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Plymouth.SetMessageFunction(message_callback);
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Window.SetBackgroundTopColor(0.781,0.891,0.777);
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Window.SetBackgroundBottomColor(0.797,0.914,0.793);
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Plymouth.SetMessageFunction(message_callback);
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